One of the most interesting things to us is the Longhorn Display Driver Model (LDDM). Under the new display driver model, Microsoft wants to more closely integrate the graphics hardware with the operating system. In order to do this, a couple things are going to happen. First, graphics drivers will give up management of graphics memory to Windows. Windows will then handle the complete virtualization and management needs of graphics memory. This will have a large impact on the way graphics hardware vendors approach driver writing. In spite of the simplification windows memory management will bring to the graphics subsystem, different management techniques may lend themselves more readily to one hardware architecture or another. Right now, we are hearing that ATI and NVIDIA are both playing nice with Microsoft over what will happen when they lose the full control of their own RAM, but we will be sure to keep abreast of the situation.
From http://www.anandtech.com/tradeshows/showdoc.aspx?i=2399&p=7
So... what does giving up RAM control mean in the realworld? What difference does it make? (for games and professional graphics alike)