Whee, so many things to reply to
First thing's first, I think some have misunderstood the point I was trying to make. It was mainly a reply to "Clut & photos don't mix" comment made prior - this wasn't really about making a "competion" after all it would take much more then one test image to make that
I included other compressed versions as a point of reference that some might find interesting. I accidently made S3 look bad because I used an older version of M$s compressor(grabbed the first thing on my HDD), which wasn't really my intention - and it also made guessing a lot easier because of the too obvious block artifacts.
Now to the core of the stuff.
Ingenu said:
IIRC her name is Aki Kawamura, a Japanese Idol.
The guesses by the gurus were of course correct, but then it wasn't that hard
(If I wanted to make it difficult I'd choose a different image and add a few more exotic formats to the mix).
Dio said:
It does make that image a rather aggressive test for block-based compression, while not affecting palettised compression significantly
I used this as one of the test images while working on testing various compression schemes - the source may contain artifacts but it tends to work well to expose weaknesses in many compressors.
On that note, 8bit struggles pretty bad(normally I stay away from using dithering) with this image, I have better examples of how good it can perform with photo matterial (but I'll get to that later).
Simon said:
Using the Dreamcast VQ compressor, this image gets a slightly better RMS score of 12.8 at an approximate cost of 2bpp. It does look a bit noisy though.
Funny you should mention this, as I've used your DCVQ tool to do this one
I have another VQ compressor but it's both slow and not all that good most of the time, so I've stuck with yours.
I didn't want to go into numerical tests because I dithered both VQ and 8bit images which changes stuff like RMS score differently then it affects perceptual quality. I am also a little skeptical about the MSE number for the 8bit version of this image in particular.
As for copyrights, the photo comes from one of those fansite galleries, so I doubt there's any. Btw, you wouldn't mind sending the fixed version of your new VQ tool over my way would you? 8)
Andy,
In addition to this the palettised image is clearly relying on dithering to improve the apparent image quality, which is fine when viewed at 1:1 pixel:texel ratio, but when the same image is bilinearly enlarged (as typically happens with textures) the dithering naturally becomes highly noticable
You're correct of course, but this image was not a particularly favourable scenario for Clut to begin with.
I still disagree with the assertion that you need to stay away from lots of colour detail though - for example:
http://homepage.mac.com/archie4oz/.Pictures/Fafalada/temple01.png
http://homepage.mac.com/archie4oz/.Pictures/Fafalada/temple02.png
http://homepage.mac.com/archie4oz/.Pictures/Fafalada/temple03.png
http://homepage.mac.com/archie4oz/.Pictures/Fafalada/temple04.png
Here we have source that has nearly 0.5 milion colors, and the quantised version of image doesn't use dithering at all, looks perceptually flawless, and has a MSE as low as 4.18.
Btw, the mix of formats is the same as before, but they aren't in same order, anyone wants to make guesses again?
Incidentially the S3TC compressed with ATI tool for this image has a worse MSE(11.10) then the S3 version I actually posted(8.30), but I think it looks perceptually better - didn't have time to upload it though as Archie isn't around right now. The source image in this case is much better quality though (and it's a photo I took personally).
Maybe if I am up to it later I can post a Luminance compressed texture (~2bpp) for this sample too (previous pic was absolute worse case scenario for that compression so I skipped it).
Phew, and I still wanted to post about streaming -_-