DuckThor Evil
Legend
Thanks for pointing that out, it just became my first Live arcade purchase. I just completed the first world and I can already see that this should be pretty intriguing experience. Nice art direction and music too.
But why do you have to choose.
eastmen said:How many games have you seen a cover system in akin to Gears before gears came out? Now how many games have you seen where you jump around in a 3d world collecting items and jumping on bad guys heads. I can name at least 2 besides galaxys.... ironicly both start with mario in their title
I actually bought Metal Gear Solid 1 from the PSN store and tried playing it on my HDTV. It looked like crap and I was having a very hard time enjoying it because of how bad it looked.
I copied the game over the my PSP and the game looked much better! There is really something almost magical about playing on a screen that is 10x smaller that makes the game look so much better.
Likewise I also bought the cable to connect my PSP to my TV via component out. Even the very best PSP games look like crap and completely unplayable to me. While on the PSP screen they are still pleasent enough to look at without cringing.
mgs2 has a similar cover system yet it's not the focus of the gameplay, in firefights it is critical but being a sneaking game and all you don't want to get into all out battles very often. I don't see the cover system as very original but it does make for good gameplay.
I can name dozens of games in which you jump around collecting items and stomping on bad guys. Whats your point?
But why do you have to choose. There are many great games with cutting edge graphics. Oblivion , Bioshock , Gears , Mass effect , COD4 and others. None of these play like crap. Mario plays great but looks like Mario sunshine which is now what 5 or 6 years old ? Would Mario Galaxy suck with Kameo + level graphics ? Would it be any worse than it was on the wii ? I think in that situation its almost impossible to make a great game worse by adding graphics.
Read the post I quoted.
Why do you have to choose? What do you mean? Do you mean choose to play Mario over games with better graphics? Probably because there aren't any better platforming games available. There isn't a high definition equivalent of Mario, so your only choice is to play it on the Wii. There is no choice.
I agree that it would be nice if Mario had high definition, but what's your point? The point the thread starter was trying to make is that the graphics don't always matter. A game can be fantastic despite have "last gen" or inferior graphics.
I prefer graphics over gameplay.
Any game can have good gameplay, but not any game can look good.
We play in a visual medium, it's foolish to pretend we dont care how it looks.
I've always hated the Gameplay>Graphics argument, because it misses the point of what a game is.
Games are the Sum of GamePlay/Graphics and Sound, it's pointless to try and declare one more important that the others.
Graphics matter, in some games more than others, but you can't seperate an individual component out of the whole. The overall game vision and game experience is neither just gameplay nor just graphics.
Mario has an artstyle reminicesnt of old Mario games, it doen't need a massive ammount of GPU power to pull that off, but if it hadn't pulled it off, would you appreciate the game as a whole the same way.
As a developer I commonly see games with placeholder art in, and I can tell you that the way a game "feels" has as much to do with animation and art as it does with gamedesign and code.
I've always hated the Gameplay>Graphics argument, because it misses the point of what a game is.
Games are the Sum of GamePlay/Graphics and Sound, it's pointless to try and declare one more important that the others.
Graphics matter, in some games more than others, but you can't seperate an individual component out of the whole. The overall game vision and game experience is neither just gameplay nor just graphics.
Mario has an artstyle reminicesnt of old Mario games, it doen't need a massive ammount of GPU power to pull that off, but if it hadn't pulled it off, would you appreciate the game as a whole the same way.
As a developer I commonly see games with placeholder art in, and I can tell you that the way a game "feels" has as much to do with animation and art as it does with gamedesign and code.
It was my post, I wrote it. Maybe I'm dense but I still don't know what your point is.
Maybe originality is a better term to describe Mario Galaxies strength?
But why do you have to choose.
I've always hated the Gameplay>Graphics argument, because it misses the point of what a game is.
Games are the Sum of GamePlay/Graphics and Sound, it's pointless to try and declare one more important that the others.
Graphics matter, in some games more than others, but you can't seperate an individual component out of the whole. The overall game vision and game experience is neither just gameplay nor just graphics.
Mario has an artstyle reminicesnt of old Mario games, it doen't need a massive ammount of GPU power to pull that off, but if it hadn't pulled it off, would you appreciate the game as a whole the same way.
As a developer I commonly see games with placeholder art in, and I can tell you that the way a game "feels" has as much to do with animation and art as it does with gamedesign and code.
Edit: Oh, I see. Well I haven't played the game myself so I can't comment, I was just going by what's been said in this thread.I dont see how its original when its been done many times over in the same series of games.
I prefer graphics AND gameplay for the reasons you mentioned. I can't believe people are trying to push this "graphics don't matter" campaign in a high tech forum.I prefer graphics over gameplay.
Any game can have good gameplay, but not any game can look good.
We play in a visual medium, it's foolish to pretend we dont care how it looks.
And yet.. didn't Mario 64 get a huge push because of the leap in graphics and changing from a strict platformer to a 3D game due to the power?
2. Mario 64 did the same thing to me. Unlike the rest of you, I played Mario 64 some time in 2007, so there were much, much prettier Cube/PC titles at my fingertips. Would it be better on a more powerful system? Sure. It sucked me in as it was.
3. I picked up Mario All-Stars the other day. Haven't played anything else for about 2 weeks. Mario 3 broke my TF2 habit.