Mintmaster
Veteran
Back in the R3xx vs. NV3x days we knew all the details of fillrate under different conditions, such as with various levels of FSAA, when blending, etc. But I'm having a really hard time finding all the details for the 7800GTX and even the 6800U.
Here's what I know about the fillrate (ROP only) of the 6800U:
-32 pix/clk for z/stencil only
-16 pix/clk for colour writes
-8 pix/clk for blending
-4 pix/clk for FP16 blending
-32 samples/clk with AA
I still have these questions though:
1. What is the fillrate with AA and blending? Each sample needs to be blended separately.
2. What is the FP16 fillrate without blending? I would assume it's 8 pix/clk.
3. Most importantly, are these numbers all the same for the 7800GTX?
I tried to look at Futuremark's ORB for 7800GTX AA fillrate (I assume 3DMark05 still uses blending), but don't have the pro version.
Thanks in advance for anyone who runs any tests.
Here's what I know about the fillrate (ROP only) of the 6800U:
-32 pix/clk for z/stencil only
-16 pix/clk for colour writes
-8 pix/clk for blending
-4 pix/clk for FP16 blending
-32 samples/clk with AA
I still have these questions though:
1. What is the fillrate with AA and blending? Each sample needs to be blended separately.
2. What is the FP16 fillrate without blending? I would assume it's 8 pix/clk.
3. Most importantly, are these numbers all the same for the 7800GTX?
I tried to look at Futuremark's ORB for 7800GTX AA fillrate (I assume 3DMark05 still uses blending), but don't have the pro version.
Thanks in advance for anyone who runs any tests.