hello,
long time ago there games that use 3d char combined with 2d fmv and it look awesome for its time.
If i remember correctly, its ff8 when squall being chased by giant robot.
What i think if current gen console/pc do this it can :
- make awesome quality cutscene (with video as background), and the character overlayed on top. This will make custom equipment also visible.
Maybe HQ video like ff xiii but with customizable character appearance just like 'resonance of fate'.
The gpu will only need to render the character model. Allowing high poly char and aa maybe?
- used to make awesome area/scene just like the squall being chased by giant robot in ff 8.
Why apparently no-one using this technique anymore? it look good for game with fixed camera
Is it hard to do?
Thanks
long time ago there games that use 3d char combined with 2d fmv and it look awesome for its time.
If i remember correctly, its ff8 when squall being chased by giant robot.
What i think if current gen console/pc do this it can :
- make awesome quality cutscene (with video as background), and the character overlayed on top. This will make custom equipment also visible.
Maybe HQ video like ff xiii but with customizable character appearance just like 'resonance of fate'.
The gpu will only need to render the character model. Allowing high poly char and aa maybe?
- used to make awesome area/scene just like the squall being chased by giant robot in ff 8.
Why apparently no-one using this technique anymore? it look good for game with fixed camera
Is it hard to do?
Thanks