Heya Guys,
So I got my new system together with a 7800gtx. After playing around with some of the antialiasing settings in world of warcraft and the control panel, I felt a bit disappointed by the amount of shimmering I was getting on textures. I then decided I might as well give 16x AA (4xSS x 4xms) a try which you can set in riva tuner. Oh my god... I forgot how nice 4x super sampling was. It's like playing a different game.
Theres definately some compatability glitches with the way it works. It seems that the full screen glow effect has to be on to get supersampling working. Also, if you choose 1x MSAA in the game, you don't seem to get supersampling or multisampling. Oddly enough, you seem to be able to change the amount of MSAA you get by changing between 2x and 4x msaa in game even if you have 16xAA specified as a forced value. (though this causes screen corruption issues, so you have to quit the game and log back in). Right now I've set it to 2xmsaa in the game and have managed to get a couple more fps on average than 4xmsaa.
Right now, I'm trying to eek out a bit more performance as framerate usually hovers around 30fps and sometimes drops down closer to 20fps in specific areas. I changed texture quality settings from highquality to "Quality" figuring that it probably doesn't matter as much with full screen supersampling.
Any other suggestions guys? I'm not sure I can go back to only using MSAA again.
Nite_Hawk
So I got my new system together with a 7800gtx. After playing around with some of the antialiasing settings in world of warcraft and the control panel, I felt a bit disappointed by the amount of shimmering I was getting on textures. I then decided I might as well give 16x AA (4xSS x 4xms) a try which you can set in riva tuner. Oh my god... I forgot how nice 4x super sampling was. It's like playing a different game.
Theres definately some compatability glitches with the way it works. It seems that the full screen glow effect has to be on to get supersampling working. Also, if you choose 1x MSAA in the game, you don't seem to get supersampling or multisampling. Oddly enough, you seem to be able to change the amount of MSAA you get by changing between 2x and 4x msaa in game even if you have 16xAA specified as a forced value. (though this causes screen corruption issues, so you have to quit the game and log back in). Right now I've set it to 2xmsaa in the game and have managed to get a couple more fps on average than 4xmsaa.
Right now, I'm trying to eek out a bit more performance as framerate usually hovers around 30fps and sometimes drops down closer to 20fps in specific areas. I changed texture quality settings from highquality to "Quality" figuring that it probably doesn't matter as much with full screen supersampling.
Any other suggestions guys? I'm not sure I can go back to only using MSAA again.
Nite_Hawk