This is a summary of the talk about the checkerboard rendering used in Dark Souls Remastered on Pro and XBX. It's a work done by QLOC. It's a very interesting document about CBR rendering and a rare source of information about some specific hardware existing on Playstation Pro (Neo): ID Buffer...
Hello!
I would like to introduce Diligent Engine, a light-weight cross-platform graphics library that was designed to take advantages of the next-generation APIs such as Direct3D12 and Vulkan, but at the same time provide support for older platforms via Direct3D11, OpenGL and OpenGLES. Diligent...
Dear community members,
I drop you a line to let you know that we have release a new version of our GPU/CPU rendering & animation studio.
Visits us at : http://www.vd-3d.com
Follow us at : http://www.vd-3d.com/blog/
BTW, any constructive feedback is welcomed, we are looking for...