Curious position considering your arguments against DC being able to run GTA included far smaller concerns, such as speed of DC's optical IO versus PS2's, in contrast to speed of HDD versus SDD. The Matrix demo may well run off an HDD but streaming games like SM and R&C have horrific stutters. It needs a better reference for proof. Do any of your videos show the demo working with all those limitations in place? Because you can compensate in some areas such as HDD speed with more RAM and more caching, but low amounts of both would accumulate the difficulties.
He means feature-set. If devs are leveraging DX12.1 features, accessed via whatever API the hardware is using, those would need to be written around on lower tier GPUs, presumably adding more runtime overhead.And your argument for Scorpio not being able to run AC Shadows is beyond weak. Tell me, what versio of DX API does PS5 use?![]()