Heard Sony will share RAM schematics so people can download and 3D print it at home and double the performance.
Actually chuckled at this one. Nice.
Tommy McClain
Heard Sony will share RAM schematics so people can download and 3D print it at home and double the performance.
I doubt the ps5 BOM can be significantly below 500 if they have 1TB ssd and 16GB ram. XBSX would be at least 550 with 2 more ram chips and a larger die.
How much they want to lose per console is going to be interesting. Losing a billion per year for a 50 lower price, or investing a billion more per year into games that are profitable anyway. The loss on hardware only makes sense if it brings that much more users, and we've seen how great 1st party games bumped hardware sales and therefore new customers.
If they don't sell more consoles with a loss leader pricing versus breaking even on hardware, it's a pure loss in the books.
Then they'll be wilfully ignoring Economics 101. The higher the price, the less you'll sell. If they think the value and appeal is enough to justify a higher price, they may be right - Apple manages to command crazy expenditure from their fans. That's decidedly unproven though and I seriously doubt more people will want to buy PS5s than launch PS4 when PS5 costs more if the chief selling point is "backwards compatibility".Slide 5 mentions the "quick transition" and it's only referring Backwards compatibility:
Sony doesn't really seem to be planning to use console price as an advantage.
In fact they seem convinced that very few people are driven by a lower console price.
I think PS5 will sell out for months even at $600. Doesn't even matter about specs. Playstation cult is pretty strong and very comparable to Apple cult. All Sony has to do to be the fastest selling Playstation ever is to have enough supply. Every Playstation before has been supply constrained at launch.Then they'll be wilfully ignoring Economics 101. The higher the price, the less you'll sell. If they think the value and appeal is enough to justify a higher price, they may be right - Apple manages to command crazy expenditure from their fans. That's decidedly unproven though and I seriously doubt more people will want to buy PS5s than launch PS4 when PS5 costs more if the chief selling point is "backwards compatibility".
Perhaps... although that certainly points to added costs for the latest nodes, worsening the situation.There has to be much more steps and expenses per chip than just the wafer divided by yield. Packaging a 2000 pin chip must cost a bit. Testing and optical inspection for defects before packaging too.
Short of the contracts accidentaly leaking, we'll probably never know what the updated costs are for sure.And would AMD get a cut per chip? Or would sony pay maybe hundreds of million up front for making any number of them?
I slightly care about power in the sense that it impacts fps and that matters to me especially if I buy PSVR 2. But beyond that, I want to see robust first party offering complimented by a decent third party support.Jokes aside, this is what a lot of us have been saying all along.
Look at God of War. Or HZD. Or Death Stranding. Running on a 1.8TF console. It’s crazy.
Imagine what we’ll get on PS5, regardless of the number of bloody TF it will come with.
I slightly care about power in the sense that it impacts fps and that matters to me especially if I buy PSVR 2. But beyond that, I want to see robust first party offering complimented by a decent third party support.
I think PS5 will sell out for months even at $600. Doesn't even matter about specs. Playstation cult is pretty strong and very comparable to Apple cult. All Sony has to do to be the fastest selling Playstation ever is to have enough supply. Every Playstation before has been supply constrained at launch.
"FIVE HUNDRED AND NINETY NINE US DOLLARS"
I am now a child of light and your earthly TFs holds no appeal to meee.No, we need to pull him back!
@ultragpu imagine if they sacrificed all those juicy teraflops just to have better BC!?
Then again they are probably just sandbagging with this silence and in a month or two they are ready to unleash full Messiah Cerny on stage performing 13.9TF Super Saiyan Kaio-ken.
I am now a child of light and your earthly TFs holds no appeal to meee.
While I'm not a TF whore any more I still don't betray my roots, it's always gonna be visuals over fps for me no matter whatNow is my opportunity to convert you to the 120Hz+ camp.
really depends on what the competitor is doing and what it offers for the price. PS3 offered very little over X360 for 50% more.Cult of PlayStation was very strong going into PS3 too. Sony expected to sell 6 million PS3 by the end of their FY it launched, but sold only 3.6 million instead. Too bloody expensive at $600 for the PS fans. Okay, $600 now is a little less, inflation adjusted, but psychologically, will people bite at that price? Especially when other CE devices like TVs have seen a veritable price-crash in the intervening years to make a $600 console proportionally more expensive by comparison?
Cartridge based games are, disk console games had sales.Nintendo is the only game company comparable to Apple. Switch never goes on sale. Nintendo first party games stay 59.99 forever, Sony/MS titles eventually get drastic sales.
The official japan site for PS accidentally revealed the icon of PS5, it looks like the final form will have the same shape as the devkit.
This is true, although I don't think a couple of DDR4 chips will increase the PCB cost for more than handful of cents, nor will the increment of an automated test for quality control.Adding 4GB of ddr4, means traces on the board, it needs a step in the assembly to be soldered in, then that specific part needs to be tested.
It's not me who's telling.Tell me another one. I don't doubt there is savings, but if they want to utilize 12TF of power or more they are going to have bigger and better assets to do it.
We either get:Cerny points out that some games have to duplicate data to make sure the hard drive keeps picking it up—making for some massive files sizes we see in games today—specifically using Spider-Man‘s lampposts and random citizens as an example. He even points out with Spider-Man that some data is duplicated up to 400 times. Since an SSD doesn’t need to spin, it can load up more at once without the need for duplicate data. What does this mean for developers? Cerny believes it will lead to smaller game and patch sizes, and/or bigger and more detailed worlds; whichever developers prefer.
That's really not Economics 101..Then they'll be wilfully ignoring Economics 101. The higher the price, the less you'll sell.
If they think the value and appeal is enough to justify a higher price, they may be right - Apple manages to command crazy expenditure from their fans. That's decidedly unproven though and I seriously doubt more people will want to buy PS5s than launch PS4 when PS5 costs more if the chief selling point is "backwards compatibility".
It is a fake.
12 TFLOPs will be used to process compute
Sony has a definite brand/mindshare advantage. Sony can charge more than Microsoft on their console