Recent content by SuperRad

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    Poll: What's the maximum effort a game should ask of you?

    I'm usually quite willing to put quite a bit of time into games before seeing gratification, although it could be said the experience playing (if interesting enough) can be reward enough for continuing. I think the monster hunter series is where I would draw the line, in that I found I knew...
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    Image Quality and Framebuffer Speculations for WIP/alpha/beta/E3 games *Read the first post*

    It looks like the same dither artifact that effected GTA4's alpha blended textures, is also effecting the hair in the 360 version of FFXIII, although I guess it could be something entirely different. 360 Screenshot PS3 Screenshot Dithering in GTA4 (Image) Dithering in GTA4 (Thread)
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    Remote game services (OnLive, Gaikai, etc.)

    Hi numbers might be a bit off being he says: which is 1 megabit And in the image it reports Onlive recieving at 700 kilobytes, which is actually 5 megabits
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    MGS has most lifeforms in FPS games

    How about Pokemon Snap too? (ok ficticious lifeforms, but how close are other games to portraying real animal's behaviour?)
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    PSP2 should be similar to PS3 is power

    Are you sure thats actually a screenshot for assasins creed for the PSP as the screenshots I've seen for it are no where near that quality http://www.techshout.com/images/assassins-creed-bloodlines-psp.jpg Also the 3GS iPhone offers a programmable pipeline, and a few companies have made 3GS...
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    Is it safe to say that, so far, the PS2 has the most amount of games running @ 60fps?

    I was meaning mostly the amount of games that seem to offer 720p at 30fps, but also offer 1080i with 60 field updates (who knows if thats 60 interlaced half-frames or 30 frames just output in an interlaced format)
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    Is it safe to say that, so far, the PS2 has the most amount of games running @ 60fps?

    How many games last gen were 60fps Progressive scan and not interlaced? With this gen people are aiming for 30fps progressive with few at 60fps interlaced. I'm not sure but I would have expected there to be some form of optimization you could do (rendering half as many pixels) if you knew you...
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    FFXIII - How are they doing the lighting?

    Could that be pre-baked ambient occulsion? Also it might just be the angle but is the hair from character on the right not casting any shadows. The 'defects' in the shadows cast by his face are also present for his nose as well as where he has stubble so its not just the stubble causing the...
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