Recent content by Megadeth

  1. M

    The next-gen Game Boy: Isn't it of strategic importance to ATI?

    Interesting comment from Carmack... http://www.buzzscope.com/features.php?id=1248 "The first generation mobile 3D parts from ATI and nVidia were both botched a bit, but in different ways. I expect the second generation parts to be clean and effective. We are negotiating with ATI about...
  2. M

    ATI Finances

    I wouldn't jump to that conclusion. If ATI did get that type of money injection from MS, it would have to be reported in their financials and AFAIK, there hasn't been such a listing in their financials to date.
  3. M

    ATI Soundview conference

    The conference call is definitely listening to as Dave Rolston is not your normal marketing-type guy. He is not afraid to say what is needed and I really liked that he addressed those incorrect points that NV recently made about ATI. And I like how the entire thing was started by ATI stating...
  4. M

    Reverend at The Pulpit #10

    To further this, HL2 has 2.0 shaders, yes, and it works on all 2.0 (and above) hardware, vendor agnostic so ATI did NOT pay them to deliberately NOT support everyone. Does this unknown game allow this supposed 3.0 support to run on all 3.0 hardware? Are they going a step further and doing some...
  5. M

    ATI profits triple

    If their 4th quarter estimates are correct, they might end up very close to a 2 billion dollar year. Very very good news indeed. EDIT: Spelling
  6. M

    First pictures from nVidia's 3D handheld / mobile dev board?

    I think they might be just using the existing 2D part that they got in the acquisition of that handheld chip company they bought. That would certainly explain the 2D game they are demoing.
  7. M

    Ways to solve complaining about ATI's filtering?

    Why the heck would you need to see the algorithm itself? That is highly confidential lol. Are you an expert in 3D Graphics? Is it some sort of competition and you are the judge? Sorry but I think that is just a really odd thing to ask for. Can you point to the "convention algorithm" ...
  8. M

    ATI Filtering Optimisation - Genius or Disingenuous

    I just think it is funny that this optimisation has been in the driver since 3.4 and no one has noticed until now. Am I the only one to come to the conclusion that if that really is the case, there is no issue with IQ loss? Sure, let them put an option for Full Trilinear in the control panel...
  9. M

    Devs Speak on PS3.0

    How do you define significant? I certainly haven't seen ANYTHING that show me that a PS 3.0 effect has a significant (I define that as 35% or more) performance increase. Also, just because the shader itself might be that much faster, that does not define the entire game. Hence we need to step...
  10. M

    A bunch of questions.

    My question to that is why would it be more significant instructions (instruction slots) since the shader would have to 'role out' the code anyways, despite how nice and neat the HLSL code is? I haven't looked at the 3.0 spec, so maybe I am missing something, but in general, flow control is...
  11. M

    Is there any evidence to show NV40 can handle PS3.0 Well?

    What defines "a lot" of games? The reality is that developers are not going to adopt 3.0 Shaders this year without some kind of incentive (usually meaning $$$). Reason being is that the target marketing for 3.0 is NIL right now and will be very small this year (relative to PS 2.0 hardware...
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