On the contrary, I think some of you are not up to date with PC entertainment. I can identify the points here but those were back in the days of DX8/9, WinXP, PS2/Xbox ports. The prices/perf of mainstream CPU/GPU back then did not help playability or bring forth the superiority of PC platform.
"PC games" (multiplatform FTW!) in this era of DX10 USA and Vista/7 days are easily superior. I had a glimpse of PC gaming recently with the help of a cheapo 4870 (priced at 2 new console titles but damn its capacitor whine!) and i can tell you consolelings are wasting time on pixel counting arguements! HAHAHA! Full HD 1080p 5.1 HDMI to AVR to HDTV (or 1200p to LCD monitor), 2X MSAA , 8X Aniso, high settings (that pulverise the best of PS3/360 in fidelity), min 30fps, 360 gamepad support, free online gaming lobbies and mods! I also find PC centric titles of larger scale, more exploration without loading breaks, big immersive rendered environments. Sure some DRM are PIA but to borrow from Apple, everything just works now! (at least with the popular/high ratings games i tested). When more processors intensive games are common, just dial back the resolution to 720p (for HDTV gamers), drop some shaders effects, but the net quality i am bloody sure will look better than PS3/360 games!
Console games are also getting their share of bugs and patches, with microtransactions, content streaming, social network what not . I mean we can see Sony and MS are trying to re-create PC experience in these cheapo catch all box but as with the word "cheapo" you would expect to face limitations and yes there are IME, castrated experience if you will! A good PC would cost at most a PS3 & 360 but the perf/$ is so much better, not to mention the games are cheaper, and so much fun customising it! Consoles suffer from 3ROD, YLOD, dead drives because of how much they need to fit in. I expect consoles to no longer chase the tech tree. They really cannot afford to (well MS could but there no reasons for it). Game processing hardware has become so specialised knowledge and rising cost of gaming software, it is just suicidal to start a new architecture from scratch, hence the fun and a possibility of arching ahead in the tech curve is not happening. For me there is no fun in waiting for PS4/720 hype, well ... if motion controls take off that will be some kind of experience maybe..., but from a pixel processing angle, there ain't nothing revolutionary for these catch all boxes. Their performance would be behind the average gaming PC at their release. *ahem! budget people! budget $299/399!*
To sum up my rant, for the tech gaming whores PS3/360 are kinda like the Wii today ( for a long some time actually). Nice try Sony and MS but you cannot break the laws of reality.
"PC games" (multiplatform FTW!) in this era of DX10 USA and Vista/7 days are easily superior. I had a glimpse of PC gaming recently with the help of a cheapo 4870 (priced at 2 new console titles but damn its capacitor whine!) and i can tell you consolelings are wasting time on pixel counting arguements! HAHAHA! Full HD 1080p 5.1 HDMI to AVR to HDTV (or 1200p to LCD monitor), 2X MSAA , 8X Aniso, high settings (that pulverise the best of PS3/360 in fidelity), min 30fps, 360 gamepad support, free online gaming lobbies and mods! I also find PC centric titles of larger scale, more exploration without loading breaks, big immersive rendered environments. Sure some DRM are PIA but to borrow from Apple, everything just works now! (at least with the popular/high ratings games i tested). When more processors intensive games are common, just dial back the resolution to 720p (for HDTV gamers), drop some shaders effects, but the net quality i am bloody sure will look better than PS3/360 games!
Console games are also getting their share of bugs and patches, with microtransactions, content streaming, social network what not . I mean we can see Sony and MS are trying to re-create PC experience in these cheapo catch all box but as with the word "cheapo" you would expect to face limitations and yes there are IME, castrated experience if you will! A good PC would cost at most a PS3 & 360 but the perf/$ is so much better, not to mention the games are cheaper, and so much fun customising it! Consoles suffer from 3ROD, YLOD, dead drives because of how much they need to fit in. I expect consoles to no longer chase the tech tree. They really cannot afford to (well MS could but there no reasons for it). Game processing hardware has become so specialised knowledge and rising cost of gaming software, it is just suicidal to start a new architecture from scratch, hence the fun and a possibility of arching ahead in the tech curve is not happening. For me there is no fun in waiting for PS4/720 hype, well ... if motion controls take off that will be some kind of experience maybe..., but from a pixel processing angle, there ain't nothing revolutionary for these catch all boxes. Their performance would be behind the average gaming PC at their release. *ahem! budget people! budget $299/399!*
To sum up my rant, for the tech gaming whores PS3/360 are kinda like the Wii today ( for a long some time actually). Nice try Sony and MS but you cannot break the laws of reality.