Xbox360 $50 price cut August 8 rumors

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$50 seems virtually pointless, and its a weird time of year for a cut, especially with Halo coming. Sony will be making a big cut in Europe in October most likely, which will likely steal the headlines, even if its a 'split' price-cut.

LOL - the month after Halo comes out?
 
Agreed, but its also the month HOME is out, and to be honest, Halo is a hardcore-gamers game. I dont see it selling that many new 360's (at least not outside the US).

I would have agreed with you prior to looking over Halo 2's numbers. Now I think Halo will snowball into a crazy white-wash of US Fall sales. Not that I entirely get it - it's good fun, but it's no, say, Bioshock :)

Similarly, I couldn't see Home selling a single PS3. The youtube market aren't going to buy a $600 machine to enter an online universe.
 
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I would have agreed with you prior to looking over Halo 2's numbers. Now I think Halo will snowball into a crazy white-wash of US Fall sales. Not that I entirely get it - it's good fun, but it's no, say, Bioshock :)

Similarly, I couldn't see Home selling a single PS3. The youtube market aren't going to buy a $600 machine to enter an online universe.


But isnt Halo all about online? And will be PS3 be $600 at Christmas? Not likely.
 
from what ive heard Halo has very good singleplayer aswell.

Its definately not a hardcore game, based on how much it has sold.

Yeah, single-player is the only reason I've ever bought Halo 1 & 2 and it's the only reason I'm buying it for Halo 3. Same reasons for my dad and he's 56! :)

Tommy McClain
 
from what ive heard Halo has very good singleplayer aswell.

Its definately not a hardcore game, based on how much it has sold.

But most Xbox 1 gamers were labelled 'hardcore'. Is a FPS with an established fanbase going to appeal to mainstream consumers as much as Forza, GT, Viva Pinata or LBP? I'm not so sure.
 
But most Xbox 1 gamers were labelled 'hardcore'. Is a FPS with an established fanbase going to appeal to mainstream consumers as much as Forza, GT, Viva Pinata or LBP? I'm not so sure.

So let me get this straight, you think Forza has more mainstream appeal than Halo? I think I've heard it all now.

Halo 3 will sell a truckload of 360's. Anyone who believes otherwise just wasn't paying attention when the previous two incarnations were released. The only thing that could prevent this happening is Bungie seriously underdelivering on the product, and that doesn't seem very likely.
 
So let me get this straight, you think Forza has more mainstream appeal than Halo? I think I've heard it all now.

Halo 3 will sell a truckload of 360's. Anyone who believes otherwise just wasn't paying attention when the previous two incarnations were released. The only thing that could prevent this happening is Bungie seriously underdelivering on the product, and that doesn't seem very likely.

I'm talking about it selling 360's to people who dont already own 360's. I dont care how many copies Halo 2 sold, because the majority of those people who bought it were likely hardcore gamers - remember MS only sold 20m Xbox's. Will Halo 3 be enough to take 360 to the true mainstream? I dont think so, and thats mainly because its a FPS.
 
I'm talking about it selling 360's to people who dont already own 360's. I dont care how many copies Halo 2 sold, because the majority of those people who bought it were likely hardcore gamers - remember MS only sold 20m Xbox's. Will Halo 3 be enough to take 360 to the true mainstream? I dont think so, and thats mainly because its a FPS.

Considering that the first 2 halos each sold more than twice as many units than any other xbox title, I expect your supposition is wrong.
 
But most Xbox 1 gamers were labelled 'hardcore'. Is a FPS with an established fanbase going to appeal to mainstream consumers as much as Forza, GT, Viva Pinata or LBP? I'm not so sure.

Most Xbox 1 gamers where labeled hardcore because it was the AFAIK most expensive and "best" (in terms of hardware) system. It was labeled a FPS system, because it had a lot of good FPS games (mostly due to the nature that FPS are very popular on PC and Xbox 1 was technically a low budget PC, easy to port to)

If you look at PS2 sales, you will see that some of the best selling games on that system are generic EA shooters (MoH games and James Bond games), even outselling all the Naughty dog and Insomniac games.

The 9th most sold game on the PS2 is Medal of Honor Frontline. The only games that beat those are GTA,GT, FF and NFS.

FPS is not hardcore. Not anymore than any other genre, Goldeneye sold 8million copies on the N64 aside from Super Mario 64 which was bundled in a lot of place, only Mario Kart beat it. It outsold one of the most hailed and hyped Zelda titles of all time. FPS is mainstream.

The only reason why FPS games was the "hardcore" genre was because back in the days the only good fps games where on the PC.

In my opinion, the genre of the game has little to do with how much it will sell, its how good the game is markedet, and how good the game is. Halo sold the most on the Xbox because it was hyped\markedet the most, and because it was the "best" game. If Halo would have been on the PS2, being as good of a game that it is on that console, it would have been right up there with GTA\GT\FF.

Im also sick and tired of hearing arguments about how the PS userbase doesn't like FPS games, etc etc. I may agree to some extent that the inital hardcore japanese PS2 gamers (and a few non japanese) cared about j-rpgs and a few racing games only, but the rest of the PS userbase are casual gamers. They will buy whatever is markedet correctly and whatever is fun.
 
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But isnt Halo all about online?

lol. No, not at all. It has some of the best single player/co-op in any game today.

The story is just downright awesome, and the enemy AI in the SP campaign set the bar for basically any game out there.

Playing Halo SP on Legendary (hardest difficulty), with a friend, definately ranks up there as one of the best video game experiences ever.

There's a reason why Halo sales spread like wildfire, after a fairly slow launch month. And it wasn't masses of online players jumping on Xblive in 2001, it was cause Halo was one kick ass game.
 
IMO Halo is all about co-op, it was the first to do it. I could not stomach either 1 or 2 solo, to repetitive.
 
There was certainly something hardcore about Halo 2's co-op on legendary where a player's death automatically resulted in reverting to a save point. That pissed off my buddies and me to no end. :devilish:
 
But most Xbox 1 gamers were labelled 'hardcore'. Is a FPS with an established fanbase going to appeal to mainstream consumers as much as Forza, GT, Viva Pinata or LBP? I'm not so sure.
Halo is way more mainstream than Forza and GT (which are hardcore racing simulators more than games).

Viva Pinata and LBP? I wouldn't call those mainstream...how many copies did Viva Pinata sell? It's clearly more niche than Halo...
 
Going back over my theories(I had a few;), I see that my initial one wasn't too far off. I originally suggested $275 Core, $350 Premium and $425 Elite. This past week I suggested a $400 price on the Halo 3 package. :)

BTW, no mention of price drop on accessories, but they got to do something since they didn't drop the same amount on all SKUs. If you add a $180 120gb HDD to the core, it now costs $10 more than getting the Elite. If you add a $100 20gb HDD to the core it costs $30 than the Premium.

Also, no mention of a pack-in either. Might be another store exclusive.

BTW, they did have this interesting quote at the bottom...

Xbox.com said:
With a record-setting attach rate of 6.1 games per console sold (NPD, June 2007)

Tommy McClain
 
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