Wasn't aware of any data for that... link?
VGchartz as someone said,which isn't exact(but who is) but VGchartz is close enough to make general statements.
Wasn't aware of any data for that... link?
$50 seems virtually pointless, and its a weird time of year for a cut, especially with Halo coming. Sony will be making a big cut in Europe in October most likely, which will likely steal the headlines, even if its a 'split' price-cut.
LOL - the month after Halo comes out?
Agreed, but its also the month HOME is out, and to be honest, Halo is a hardcore-gamers game. I dont see it selling that many new 360's (at least not outside the US).
I would have agreed with you prior to looking over Halo 2's numbers. Now I think Halo will snowball into a crazy white-wash of US Fall sales. Not that I entirely get it - it's good fun, but it's no, say, Bioshock
Similarly, I couldn't see Home selling a single PS3. The youtube market aren't going to buy a $600 machine to enter an online universe.
But isnt Halo all about online? And will be PS3 be $600 at Christmas? Not likely.
from what ive heard Halo has very good singleplayer aswell.
Its definately not a hardcore game, based on how much it has sold.
from what ive heard Halo has very good singleplayer aswell.
Its definately not a hardcore game, based on how much it has sold.
But most Xbox 1 gamers were labelled 'hardcore'. Is a FPS with an established fanbase going to appeal to mainstream consumers as much as Forza, GT, Viva Pinata or LBP? I'm not so sure.
So let me get this straight, you think Forza has more mainstream appeal than Halo? I think I've heard it all now.
Halo 3 will sell a truckload of 360's. Anyone who believes otherwise just wasn't paying attention when the previous two incarnations were released. The only thing that could prevent this happening is Bungie seriously underdelivering on the product, and that doesn't seem very likely.
I'm talking about it selling 360's to people who dont already own 360's. I dont care how many copies Halo 2 sold, because the majority of those people who bought it were likely hardcore gamers - remember MS only sold 20m Xbox's. Will Halo 3 be enough to take 360 to the true mainstream? I dont think so, and thats mainly because its a FPS.
But most Xbox 1 gamers were labelled 'hardcore'. Is a FPS with an established fanbase going to appeal to mainstream consumers as much as Forza, GT, Viva Pinata or LBP? I'm not so sure.
But isnt Halo all about online?
Halo is way more mainstream than Forza and GT (which are hardcore racing simulators more than games).But most Xbox 1 gamers were labelled 'hardcore'. Is a FPS with an established fanbase going to appeal to mainstream consumers as much as Forza, GT, Viva Pinata or LBP? I'm not so sure.
Xbox.com said:With a record-setting attach rate of 6.1 games per console sold (NPD, June 2007)