Most people playing next gen consoles ( atleast at first ) will be playing their next gen games/consoles on standard 480i TV's, not getting the benefit of HD resolutions at all.
But won't that improve the framerate by lowering the resolution? I would imagine that if a game was running at 60 FPS at 720p, then lowering the resolution to 480i/p could very well send the framerate up around 100FPS ( not that TV's are even capable of displaying that many frames per second but..... ).
That's all fine and dandy, but what about next gen HD games that aren't running at 60FPS at 720p/1080i/p?
I don't know about you but it would leave a sour taste in my mouth if I have to make decisions such as "I can play it at 30 FPS at 720p or 60 FPS at 480p", or even worse, having to lower the resolution to 480p just to eliminate the occational slowdowns/choppyness of games that run at 30FPS at 720p.
PC gamers have had to balance resolution issues with framerate issues since...ever, but console gamers shouldn't have to make those kinds of decisions for games on consoles hyped up as ushering in "The HD era."
But won't that improve the framerate by lowering the resolution? I would imagine that if a game was running at 60 FPS at 720p, then lowering the resolution to 480i/p could very well send the framerate up around 100FPS ( not that TV's are even capable of displaying that many frames per second but..... ).
That's all fine and dandy, but what about next gen HD games that aren't running at 60FPS at 720p/1080i/p?
I don't know about you but it would leave a sour taste in my mouth if I have to make decisions such as "I can play it at 30 FPS at 720p or 60 FPS at 480p", or even worse, having to lower the resolution to 480p just to eliminate the occational slowdowns/choppyness of games that run at 30FPS at 720p.
PC gamers have had to balance resolution issues with framerate issues since...ever, but console gamers shouldn't have to make those kinds of decisions for games on consoles hyped up as ushering in "The HD era."