This may be a misperception by me, but a fair few games I see as PSN exclusives for the consoles are also iOS titles. The latest I just read was this a precious Sensible Software veteran about bringing a Speedball 2 clone to iOS, Minis, Bada and Android. Why would all these download platforms be considered but not Wiiware and Live! Arcade? Same for other titles like Dungeon Hunter Alliance. Is Sony offering good financial incentives, or is there now a very easy framework for smaller games elliminating much of the graft of development? Even then, surely XNA offers everything needed for straight forward game development. Maybe in this particular case it's Minis, which has a potential market of 50 million PSPs and 40 million PS3s, so a tiny take-up can still be worthwhile.