The iQue is an n64 running at twice the speed.
The DS's graphics raw performance seems to be about 2/3s that of the playstation, but with more features and probably a smarter and more efficient design. And I believe the DS's cpu is 1.5x to 2x as powerful as the psx's.
The DS does 120,000 texture mapped polys versus 180,000 on the psx, and I think the arm 9 is about 100MIPS while the PSX's is 66MIPS.
The DS also has the GBA's arm7 at twice the speed.
The iQue has texture filtering, and the DS doesn't.
BTW, how come the iQue's hardware wasn't released as the DS? It doesn't seem to require a lot of power, and would allow for direct n64 ports with no changes(assuming ds doesn't).
The DS's graphics raw performance seems to be about 2/3s that of the playstation, but with more features and probably a smarter and more efficient design. And I believe the DS's cpu is 1.5x to 2x as powerful as the psx's.
The DS does 120,000 texture mapped polys versus 180,000 on the psx, and I think the arm 9 is about 100MIPS while the PSX's is 66MIPS.
The DS also has the GBA's arm7 at twice the speed.
The iQue has texture filtering, and the DS doesn't.
BTW, how come the iQue's hardware wasn't released as the DS? It doesn't seem to require a lot of power, and would allow for direct n64 ports with no changes(assuming ds doesn't).