What will next-gen games look like? [2019+]

Discussion in 'Console Industry' started by ultragpu, Jun 27, 2019.

  1. Shifty Geezer

    Shifty Geezer uber-Troll!
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    And Sebbbi is currently working at Unity, so his know-how should be influencing that Engine's development in a very positive way, although I don't know how much legacy baggage will slow down improvements.
     
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  2. ultragpu

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    So this advanced cloth physics, will it be used in next gen games at least on main characters? Is it more CPU or GPU intensive?
     
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  3. iroboto

    iroboto Daft Funk
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    perhaps?
    definitely not as a standard.
     
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  4. eloyc

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    At any rate, I hope that cloth simulation includes proper friction and different kinds of cloth. All these tech demos seem to feature only heavy, slippery cloth.
     
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  5. ultragpu

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    Wonder how computational intensive these things are tho. As long as AAA narrative, character driven single player games have it I'll be a happy camper.
    Large slippery drapes are more showy tho :) while puffer jacket, nits or leather don't really appear that different on a standard cloth solution.
     
  6. eloyc

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    Hm, not my opinion. :mrgreen: This slippery stuff makes me feel some kind of uncanny valley. In real life we don't usually see this type of cloth.
     
  7. ultragpu

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    This is a demo after all so the effect and premises could be exaggerated, but the underlying tech used in the hands of talented devs would be something to thirst for.
     
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  8. Tkumpathenurpahl

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  9. orangpelupa

    orangpelupa Elite Bug Hunter
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    Omg did yiu just found a leak?
    Life of black tiger REMASTERED for PS5
     
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