The PS2 (and soon to be Cell) and its new style of programming seperated the men from the boys in the development community, and I couldn't be happier because of that. For example:
In early to mid 2000 when forums and game web sites were proclaiming doom as devs were having a hard time with the PS2, I recall an interview with Hideo Kojima. He stated that while his team did have some initial difficulty with the system, they were beginning to get the hang of it, and he applauded Sony for persuing what they believe is the future of game development (it should also be said that he agrees with Sony's approach).
On the other hand, Lorne Lanning of Oddworld Inhabitants wouldn't shut the hell up about how much his team disliked deving on the PS2. He never talked about potentials or weaknesses Sony's approach brought, he merely bitched about how it was different, and how his team couldn't/didn't want to adapt.
Where are these guys now? Kojima now has his own studio within Konami, and MGS2 and MGS3 are some of the most graphically impressive and best games on the PS2.
Lorne Lanning and his team have withdrawn from game development after putting out only two titles on the Xbox, both decidedly mediocre.
I'm with gurgi; let punks like Lanning find new jobs, we've no use for them in this industry.
In early to mid 2000 when forums and game web sites were proclaiming doom as devs were having a hard time with the PS2, I recall an interview with Hideo Kojima. He stated that while his team did have some initial difficulty with the system, they were beginning to get the hang of it, and he applauded Sony for persuing what they believe is the future of game development (it should also be said that he agrees with Sony's approach).
On the other hand, Lorne Lanning of Oddworld Inhabitants wouldn't shut the hell up about how much his team disliked deving on the PS2. He never talked about potentials or weaknesses Sony's approach brought, he merely bitched about how it was different, and how his team couldn't/didn't want to adapt.
Where are these guys now? Kojima now has his own studio within Konami, and MGS2 and MGS3 are some of the most graphically impressive and best games on the PS2.
Lorne Lanning and his team have withdrawn from game development after putting out only two titles on the Xbox, both decidedly mediocre.
I'm with gurgi; let punks like Lanning find new jobs, we've no use for them in this industry.