Intro link (Chinese)
Benchmark link (Chinese)
Spec
Hardware vertex geometry processing
Twin pixel pipelines with twin texture units per pipe
333 Million Tri-Linear pixel fill rate
666 Million Texels per second
Full AGP 4x implementation including pipe and sideband mode
64bit or 128bit DDR dedicated video memory
Up to 5.8 Giga Bytes per second memory bandwidth
Hardware Transform and Lighting fully compatible with
Microsoft DX7 and DX8 requirements
Compatible with DX8 and DX8.1 Vertex and Pixel Shader implementations
Support up to 8 lighting sources
S3 Texture Compression (S3TC)
MPEG-2 video textures
FSAA (Full Scene Anti-Aliasing) with programmable sampling pattern
16 and 32-bit with 8-bit stencil Z-buffer
128-bit 2D engine
DuoView+ Dual Image Capability
Fifth generation motion compensation for DVD playback
Dual Streams Processor technology for stretching and blending of two video streams
Integrated NTSC/PAL TV encoder
ACPI and PCI Power Management compliant
Dual 350MHz RAMDAC with gamma correction
Benchmark link (Chinese)
Spec
Hardware vertex geometry processing
Twin pixel pipelines with twin texture units per pipe
333 Million Tri-Linear pixel fill rate
666 Million Texels per second
Full AGP 4x implementation including pipe and sideband mode
64bit or 128bit DDR dedicated video memory
Up to 5.8 Giga Bytes per second memory bandwidth
Hardware Transform and Lighting fully compatible with
Microsoft DX7 and DX8 requirements
Compatible with DX8 and DX8.1 Vertex and Pixel Shader implementations
Support up to 8 lighting sources
S3 Texture Compression (S3TC)
MPEG-2 video textures
FSAA (Full Scene Anti-Aliasing) with programmable sampling pattern
16 and 32-bit with 8-bit stencil Z-buffer
128-bit 2D engine
DuoView+ Dual Image Capability
Fifth generation motion compensation for DVD playback
Dual Streams Processor technology for stretching and blending of two video streams
Integrated NTSC/PAL TV encoder
ACPI and PCI Power Management compliant
Dual 350MHz RAMDAC with gamma correction