Ubi boss loves PS3 controller

Ben-Nice

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http://www.eurogamer.net/article.php?article_id=65218

Microsoft bigwigs may be lining up to take a pop at it, but Ubisoft president Yves Guillemot loves the PS3's motion-sensing controller - promising that plenty of Ubi titles will support it.

Guillemot's comments came in an exclusive interview with Eurogamer TV, due to be broadcast soon, with the publisher boss revealing: “We were so happy to see that Sony was taking that direction - we think it will help to have a better experience so we are going to use that a lot.â€￾

Guillemot did not specify any PS3 games which might incorporate motion-sensing - but given Sony's announcement appeared to come as a genuine surprise to most of the games industry, any such titles are probably a long way off.
 
These quotes with devs stating their preferences or likes/dislikes of each console's features/drawbacks are silly (not just this thread). We could play the Pub/Dev quote game all day long but in the end, they are ALL selling you a product.

If more people buy Sony or MS they couldn't care less so long as more people buy new systems so they can sell more games.
 
So it's now impossible for this guy to like the controller? Is it also impossible that some Ubisoft games will utilize the motion tech in their games?
 
Well I have alot of respect for this guy, Ubisoft MTL is easily one of the best developers in the world right now. It will be very interesting to see what comes out of there.
 
mckmas8808 said:
So it's now impossible for this guy to like the controller? Is it also impossible that some Ubisoft games will utilize the motion tech in their games?

It's quite possible the guy liked the controller. It's almost certain that games will support the controller.

It's also quite possible that other criticism, some also coming from Ubisoft is equally justified. It is almost certain that much of the professional criticism is well founded and deserved.



And it's very interesting to see how the forum members here pick and choose which sides they want to listen to and believe. I see very few who are willing to give the criticism an equal amount of validity as the praise, despite the sources being just as credible.
 
Powderkeg said:
And it's very interesting to see how the forum members here pick and choose which sides they want to listen to and believe. I see very few who are willing to give the criticism an equal amount of validity as the praise, despite the sources being just as credible.

Well excuse me for thinking that the controller could actually help games play better and should/will be used in PS3 games. From most of the articles around E3 most people seem to like the controller with Warhawk. So, if somebody comes out and says it totally sucks then I will have second thoughts on should I trust their judgement or not.
 
mckmas8808 said:
Well excuse me for thinking that the controller could actually help games play better and should/will be used in PS3 games. From most of the articles around E3 most people seem to like the controller with Warhawk. So, if somebody comes out and says it totally sucks then I will have second thoughts on should I trust their judgement or not.


Because it's much easier for you to have second thoughts on trusting their comments than it would be to accept that not every game will play like Warhawk, and the tilt functions won't always be an improvement, or even desirable, right?

I mean heaven forbid that different games give different results, and a feature that one developer might think is great for their game might be detrimental to anothers. We can't have that. Not when it so much easier to simply "not trust" the second developer, right?
 
Powderkeg said:
Because it's much easier for you to have second thoughts on trusting their comments than it would be to accept that not every game will play like Warhawk, and the tilt functions won't always be an improvement, or even desirable, right?

I mean heaven forbid that different games give different results, and a feature that one developer might think is great for their game might be detrimental to anothers. We can't have that. Not when it so much easier to simply "not trust" the second developer, right?

:LOL:

Man you are soooo far off that it's funny. I'm not even closely talking about that. I'm saying if one guy just crushing the controller and says the motion tech sucks, then I won't care.

I know every game can't and will not use the motion tech for their PS3 game. You think I don't know this?
 
mckmas8808 said:
:LOL:

Man you are soooo far off that it's funny. I'm not even closely talking about that. I'm saying if one guy just crushing the controller and says the motion tech sucks, then I won't care.

But you would care if he gave a raving review, wouldn't you?

Be honest.


I know every game can't and will not use the motion tech for their PS3 game. You think I don't know this?

I question it, since you seem to conventiently ignore that.

Yes, there will certainly be a select group of games where motion-sensing controllers would be great. Typically these will be short, arcade style games, and certainly a wide variety of gimick games where the game was designed around the controller, rather than a great game that the controller simply enhances.

There will also be a wide variety of games where motion-sensing would range from no improvement to just plain bad for the game. Prospective Wii owners like to talk about the joy of swinging the controller like a sword in Zelda, and that might actually be great fun, but I doubt very many people would find it enjoyable if the game you had to swing the controller like a sword in was Diablo and you were wanting to play for a couple of hours straight.



Fortunately for the PS3 controller it can be used as a standard gamepad in games where motion-sensing wouldn't improve the game. That was a good decision by Sony, better than Nintendo's IMO.

But it's not some pie in the sky savior of gaming. It's a tech that is only suitable for certain types of gameplay, and certain styles of games. Having the option is nice, but it's best to keep in mind that it is only suitable for some games, and many of the criticisms about it are completely justified if the game in question isn't well suited for motion-sensing controllers.
 
I never said that it would be the savior of gaming. And if he gave a rave review I would listen. If he gave a bad review, BUT explained in detail why it's not good for him (in his opinion) I would still pay attention too.

But if someone rips the motion tech and says something crazy like, "They stole the idea from Nintendo but theirs sucks etc." then I really wouldn't pay attention.
 
Well, the two really aren't that much at odds with each other. At all actually. Nintendo gets praise for seeking innovation through controller design rather than just better graphics. Sony is guilty of the latter, and also not very original with the PS3 controller.

However, if you applaud innovation through controller design, we he claims will give developers new ideas and such, then even though Sony isn't original in getting that controller out there, it still means you can get to work on those new ideas.

Another big difference, I think, is that Ubisoft now actually has one of those new controllers to play with and have figured out what it can do ... ;)
 
Keep on Topic

Keep on topic, folks.

Let me remind some of you that discussing other people's hidden or not motives is not tolerated. Also, don't forget that the "E3 rules" are now permanant ones, with the only difference being that it's not enforced with a zero-tolerance policy.
 
Powderkeg said:
Prospective Wii owners like to talk about the joy of swinging the controller like a sword in Zelda, and that might actually be great fun, but I doubt very many people would find it enjoyable if the game you had to swing the controller like a sword in was Diablo and you were wanting to play for a couple of hours straight.

Well, nintendo actually decided not to use the wii to command your sword strikes for that very reason, far too tiring. It will be used for other things such as drawing back your bow(with accompanying stretching sound), or aiming your grappling hook, stuff like that. I agree with your overall outlook though.
 
Powderkeg said:
Yes, there will certainly be a select group of games where motion-sensing controllers would be great. Typically these will be short, arcade style games, and certainly a wide variety of gimick games where the game was designed around the controller, rather than a great game that the controller simply enhances.

Actually I think this is where the controller will be more useful. To me, and Im sure many others, the Sony implementation seems more like a supplement to the gaming experience than a textbook on its own (Wii).
 
rounin said:
Actually I think this is where the controller will be more useful. To me, and Im sure many others, the Sony implementation seems more like a supplement to the gaming experience than a textbook on its own (Wii).

This is how I personally feel. My only gripe with the Wiimote was it's shape. It wasn't built like a normal controller. I didn't want a remote in my hands. Now the Wiimote shell is a good comprise to that.
 
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