Nicked said:Looks fantastic.
I'm worried abit about the potentially horrible camera system if its implemented like previous console versions...
Xmas said:Wow, that's horrible aliasing...
Well, I've seen antialiasing on a Dell Axim and other MBX-equipped hardware.Bobbler said:Expecting AA on a handheld? Is there even any precedence for such a thing? I don't think I've heard of any PSP, DS, GBASP or any other portable game with AA.
Lazy8s said:Low cost image anti-aliasing has been a staple of handheld graphics technology for almost two years.
Xmas said:However, it's not just edge aliasing that stands out here, especially the first two screenshots show horrible texture aliasing. Do they even use mipmaps at all?
Bobbler said:Expecting AA on a handheld? Is there even any precedence for such a thing? I don't think I've heard of any PSP, DS, GBASP or any other portable game with AA.
Jubal said:A Gripshift dev confirmed the title used FSAA, KAO Challengers also employs some form of AA.
Bobbler said:Interesting... (what is KAO Challengers?)
Lazy8s said:The hardware accelerated X50v games could have image anti-aliasing, yet they have an even better solution with high resolution output. Playing the games at lower resolutions, AA is easily afforded.