Ubisoft has an interesting chart in their earnings.
https://www.ubisoftgroup.com/comsite_common/en-US/images/32ubisoft fy16 slides conf call final_tcm99-250799_tcm99-196733-32.pdf
Look at the last slide which is the average historical profit margins for the big 4 pubs. During the release of the 360 and PS3, profitability margins drop from 15% in 2005 to close to zero in 2007 and then spent the rest of the gen getting back to 15%. During the transition to XBO and PS4 and over the last 3 years, there have been no such drop in profitability. In fact profitability currently hovers at 25% and profit margin have done nothing but grow year after year.
Ubisoft seems to credit this phenomenon to two things. One, the growth of DLC/digital titles and other digital goods and two the lower cost due to barriers, which I am guessing is because the learning curve for the hardware was much easier this gen.
https://www.ubisoftgroup.com/comsite_common/en-US/images/32ubisoft fy16 slides conf call final_tcm99-250799_tcm99-196733-32.pdf
Look at the last slide which is the average historical profit margins for the big 4 pubs. During the release of the 360 and PS3, profitability margins drop from 15% in 2005 to close to zero in 2007 and then spent the rest of the gen getting back to 15%. During the transition to XBO and PS4 and over the last 3 years, there have been no such drop in profitability. In fact profitability currently hovers at 25% and profit margin have done nothing but grow year after year.
Ubisoft seems to credit this phenomenon to two things. One, the growth of DLC/digital titles and other digital goods and two the lower cost due to barriers, which I am guessing is because the learning curve for the hardware was much easier this gen.
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