HF – We continue to hear many journalists, programmers, and enthusiasts say that ATI’s OpenGL drivers do not offer all of the performance that they could. Could you talk a bit about your OpenGL driver development efforts and what is being done to close the performance gap with your competitors?
TM – There is no gap to close. With our latest X1000 series of products and with the latest beta driver posted (which, by the way, will be a full Catalyst driver in November) we are actually ahead of the competition in real gaming scenarios. A few Websites are showing these numbers so far, and I urge HF to do such a review to show these results.
There is also a secondary project going on to re-write certain parts of our OpenGL driver. This is not expected to give big performance boosts, but just generally will improve stability, and clean up the code a bit.