French preview 20 boss from human size to gigantic boss. Stroy driven action game but more action than story.
EDIT: Shuhei Yoshida the guy able to platinium Bloodborne tried the first prototype and said Sony need this game.
Combat are a mix of Bayonette. Nier Automata and Sekiro.
EDIT: The scope of the game was supposed to be a AA but Sony saw the potential of the game and said we want a AAA. Sony paid localization, QA testing, marketing and gave a bigger budget, tools sharing with first party Sony studio.
Story inspiration anime of the 80's and 90's Gunm and blade runner too
Sony helped improved the gameplay after trying the first prototype Shuhei Yoshida was excited we let you take it to the next level.
EDIT:
stellar blade interview
he says shuhei yoshida approached them in 2021
and after seeing the prototype they agreed on a contract
Sony provided full localization support, marketing, full QA testing and tool sharing from other Sony studios.
Game was inspired by 90s anime
the game's scope was supposed to be really small
before the sony partnership
Start of the game is linear
when you reach the City Xion the game opens up
it will be the starting point of the narrative of the game
60% of the game is full on action, 40% is reserved to the story and narrative aspects
Game has more than 20 boss fights
from humanoid boss fights, to Shadow of Colossus-like boss fights
30 outfits, accessories like glasses, multiple haircuts, none of them will change the gameplay.