Ars Technica; Steam Workshop lets users sell mods, but only shares 25 percent of revenue
Also, you gotta earn a hundred bucks (at quarter rate, meaning Valve earns $300) before they'll pay you a single fucking dime.
Is Valve/Steam turning into just another asshole company, grown too large in marketshare and ego for its own good? There's been a whole rash of these customer-hostile decisions from Valve these past couple years, and they're not even driven by greedy market-profiteering stock owners; Valve is still privately held.
I basically haven't bought anything from Steam in like a year now. Ever since they started making the "popular new releases" tab the default in the store, like I give a shit what other people are buying? Decisions like the above just reinforces the feeling that maybe I just shouldn't buy anything more, ever, unless they implement meaningful change to the way they're doing business.
Also, you gotta earn a hundred bucks (at quarter rate, meaning Valve earns $300) before they'll pay you a single fucking dime.
Is Valve/Steam turning into just another asshole company, grown too large in marketshare and ego for its own good? There's been a whole rash of these customer-hostile decisions from Valve these past couple years, and they're not even driven by greedy market-profiteering stock owners; Valve is still privately held.
I basically haven't bought anything from Steam in like a year now. Ever since they started making the "popular new releases" tab the default in the store, like I give a shit what other people are buying? Decisions like the above just reinforces the feeling that maybe I just shouldn't buy anything more, ever, unless they implement meaningful change to the way they're doing business.