I saw this at the nVIDIA developer site. Looks pretty sweet!
"Interactive Data Visualization (IDV), a developer of real-time nature tools for film, video and game developers, debuted its Cg-enabled SpeedTree product line during SIGGRAPH 2002. By rapidly integrating Cg into their OpenGL graphics engine in the days following Cg availability, IDV was able to deliver compelling special effects, such as realistic swaying trees, adjustable wind, dynamic shadows and running water on a very tight development schedule."
http://developer.nvidia.com/view.asp?IO=Cg_SpeedTree
Just spent a bit of time playing with the demo. Very cool indeed! The shadows from the moving leaves on the trees playing on the ground and the shack etc look really cool.
Adjusting the wind effects is neat too. Especially how it affects the trees limbs and leaves. Nice!
"Interactive Data Visualization (IDV), a developer of real-time nature tools for film, video and game developers, debuted its Cg-enabled SpeedTree product line during SIGGRAPH 2002. By rapidly integrating Cg into their OpenGL graphics engine in the days following Cg availability, IDV was able to deliver compelling special effects, such as realistic swaying trees, adjustable wind, dynamic shadows and running water on a very tight development schedule."
http://developer.nvidia.com/view.asp?IO=Cg_SpeedTree
Just spent a bit of time playing with the demo. Very cool indeed! The shadows from the moving leaves on the trees playing on the ground and the shack etc look really cool.
Adjusting the wind effects is neat too. Especially how it affects the trees limbs and leaves. Nice!