DaveBaumann said:
DaveBaumann said:
Philibob said:DaveBaumann said:
Heathen said:Any chance of turning it into a Screensaver?
Humus said:Are you saying that,
LG2 temp, specular.x;
MUL temp, temp, specExp;
EX2 specular, temp.x;
executes in two clocks?
Humus,Humus said:Alright, changed to EX2/LG2 for power and it turns out to be faster. I was also informed that what I had done was actually closer to Blinn illumination. So now I have updated the app to support both blinn and phong, just type "blinn" or "phong" on the console and it'll switch shader. Fixed a problem with ambient too.