Rigger

Discussion in 'Industry Jobs' started by smoothdevil, May 25, 2011.

  1. smoothdevil

    Newcomer

    Joined:
    Apr 8, 2008
    Messages:
    183
    Likes Received:
    0
    An Santa Monica US based studio is currently looking for a Rigger to join its team.

    Duties and Responsibilities:

    - Used to various use of commercial and proprietary tools to create character rigs
    - Work with modeling department and animation department to create characters
    - Integration of characters and rigs into the production pipeline
    - Create User Interfaces and tools that assist animators
    - Works in partnership with R&D programmers, Animators, Lighting TD\'s to ensure shots are delivered to the very highest standard
    - Provide support to character rigs throughout production
    - Write scripts that automate character production
    - 3+ years work experience.
    - Solid knowledge of rigging systems.
    - Comprehensive knowledge of Maya.
    - A reel demonstrating a both control systems and complex deformations.

    http://www.smoothdevil.com/index.php?page=job&job_id=1646

    closes: 23 Jul 2011
     
Loading...

Share This Page

  • About Us

    Beyond3D has been around for over a decade and prides itself on being the best place on the web for in-depth, technically-driven discussion and analysis of 3D graphics hardware. If you love pixels and transistors, you've come to the right place!

    Beyond3D is proudly published by GPU Tools Ltd.
Loading...