I too love Supreme Commander:FA and can't believe there hasn't been a 'proper' sequal to it. I was on the FAF website the other week and noticed someone had just released a new AI for FA. The LOUD AI, and it's very good compared with the Sorian AI, worth a look. I'm waiting for a get together with friends/ brothers to test it properly over a LAN, but it is good on Skirmish.
I had high hopes for PA, but is doesn't have the fun factor or the satisfaction of SC, even with the Titans add-on. I keep trying to persevere but I really need my brothers/ friends to do so also, and that is the harder task, mostly down to the utterly stupid spawn points for LAN team games if you are playing on a single planet
As for AotS:E, that is what we're playing at the moment, I quite like it but it all seems a bit contrived with the 'path ways' and the shroud that even hides the lay of the land.
That LOUD AI for FA sounds very, very interesting. I will be giving that a try with my FA buddy sometime. We have Sorian AIx all figured out at this point.
Yeah, Planetary Annihilation doesn't do much for me either. It didn't help that it had tons of problems for a long time.
The AotS land shroud settings can be changed. It has a fog of war mode with visible terrain. The pathways and land fleets thing is why I feel the game is Land SoaSE. The land capture points work essentially like SoaSE's star systems. It's goofy but what can you do. Apparently Stardock thinks the formula is amazing.
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