Hello there.
I used to unconditionally entrust to Beyond3D pixel counters, but some games can cast doubt on it.
For example.
List of Rendering Resolutions says that Heavenly Sword runs in 1280x720 with 4xAA
I can see no AA at all.
check yourself
sorry for the quality
tech info:
PS3 Fat + Samsung LE40M86BD in 720p mode (this game doesn't support upscale to native resolution)
but Samsung LE46F86BD, Sony Bravia 46Wxxxx and LG42LH3000 show pretty much the same.
in HS there's "AA" only in movies between levels, but this one doesn't count.
Can you direct me what screenshots were used to determine that Heavenly Sword has 4xAA?
Thank you.
P.S. and I'm waiting for Heavy Rain results.
P.P.S. if you have any doubts in B3D counting result, feel free to post.
ModEdit: fixing up the images with the thumbnails... there is a reason ImageShack provides the feature automagically.
I used to unconditionally entrust to Beyond3D pixel counters, but some games can cast doubt on it.
For example.
List of Rendering Resolutions says that Heavenly Sword runs in 1280x720 with 4xAA
I can see no AA at all.
check yourself
sorry for the quality
tech info:
PS3 Fat + Samsung LE40M86BD in 720p mode (this game doesn't support upscale to native resolution)
but Samsung LE46F86BD, Sony Bravia 46Wxxxx and LG42LH3000 show pretty much the same.
in HS there's "AA" only in movies between levels, but this one doesn't count.
Can you direct me what screenshots were used to determine that Heavenly Sword has 4xAA?
Thank you.
P.S. and I'm waiting for Heavy Rain results.
P.P.S. if you have any doubts in B3D counting result, feel free to post.
ModEdit: fixing up the images with the thumbnails... there is a reason ImageShack provides the feature automagically.