sexiest card ever?
The black makes it more believable.You do know the cooler-housing is shaped like a phallus?
The black makes it more believable.
*runs*
Bull? Go run some tests. No GPU rejects more than one triangle per clock. That is my point.
You're entirely wrong in thinking "most modern hardware is very good at tossing out invalid verticies." It's still only one per clock, and since G80, that hasn't been any faster than setup on any GPU.
The black makes it more believable.
*runs*
Call me stupid - but what about Z culling? Doesn't this help with overdraw in determining which pixels can be rejected due to their position in screenspace?
Can't the same technique(s) be used to reject unneeded polys, or is this a much more complex task because polys can affect numerous pixels?
IHVs are always going on about new methods (or am I mistaken?) achieving improved performance in this area. If we could apply these same techniques to the application of poly-culling, I would think poly perf per frame would increase dramatically (effectively).
Well, I was thinking about a full shadowing solution, where your shadow frustum(s) must enclose the view frustum. Otherwise, you have the chance of missing some shadows.
Yes it is, they actually modeled it after mine. I feel quite flattered.You do know the cooler-housing is shaped like a phallus?
Yes it is, they actually modeled it after mine. I feel quite flattered.
Miksu said:So it seems that reviewers are just receiving the cards or may even have them already. Who knows, maybe we get some new leaks this weekend?
I don't think so.. it sounds a bit too early seen how tight the release schedules were over the past month.
So, guys, what have you discovered about the R700 CF-sideport interconnect, besides that the cooler is shaped like digitalwanderer's phallus?
SHHHH! Next they'll all be after me for picts to try and analyze!That one is shaped like Digi's uretra :|
Yes it is, they actually modeled it after mine. I feel quite flattered.
At least Sampsa Kurri from Muropaketti told yesterday that his copy of R700 is in the mail. I would guess that he's not the only one who is soon visited by a courier
Most games don't do that though. It tends to be rather costly for little gain. Shadows in the distance generally don't contribute that much to the overall impression so they tend to fade away at a distance.