http://kotaku.com/people-are-already-working-on-emulators-for-the-ps4-and-1479934807
Sorry if I posted in the wrong section, but how realistic is it?
Sorry if I posted in the wrong section, but how realistic is it?
Xbox 1 emulation not existing could be from lack of motivation perhaps? Not that many games only on that system that everyone still wants to play I think. PS2 is different, but then is a far harder system to emulate thanks to especially the fast VRAM.
Good observation! It's these "little" architectural things that will trip up emulators the most and be the hardest to deal with. If you'd basically need to re-write the game to get it to run properly, or at least at anything approaching playable framerate, then the era of the MAMEs and NESticles and SNES9xes and so on is pretty much over.Unified memory and cache coherency between CPU and GPU are quite hard things to emulate (at high performance).
the first xbox is over 10 years old, basically a PC (a very modest one in current terms) and I don't see any emulator... I see for the PS2, but it still is far from perfect.
Unified memory and cache coherency between CPU and GPU are quite hard things to emulate (at high performance). It could be easier if you had a APU with HSA. But it will take still several years until we get powerful enough APUs to match next gen consoles.
"Several years"?!
What do you mean by "several"? Do you have any doubts that we'll have commercial desktop APUs using DDR4 that carry better GPU performance than either consoles until the end of 2015?
Intel has already started to address the issue of memory bandwidth for the iGPU. God helps AMD if by 2015 they're still using just a dual-channel DDR3/4 for their top-end APUs.For PS4, I don't think we'll have an APU on a 176GB/sec bus any time soon, even with DDR4, I bet the bandwidth won't reach half that any time soon.
As far as the xbox 1, emulating the eSRAM maybe very difficult. But it maybe possible with an Intel CPU that has a huge L4 cache like some Broadwell CPU's may have, but I doubt it.
I wasn't commenting on being easy/hard to emulate, just the expected performance of future APUs during the next couple of years. I think both Microsoft and Sony have taken the necessary measures to block PC emulation for their consoles' lifetime.
Do you want to believe the alleged leaks of AMD's roadmap?Intel has already started to address the issue of memory bandwidth for the iGPU. God helps AMD if by 2015 they're still using just a dual-channel DDR3/4 for their top-end APUs.
I'm guessing by the emphasis that you really mean that you feel strongly that they shouldn't stick to that, not that there is a physical reason why they can't let the desktop sockets stagnate.Whatever they do, they can't just keep using 2 channels of off-the-shelf standard memory.
Do you want to believe the alleged leaks of AMD's roadmap?
The platform, socket, memory, and graphics portion do not appear to change for 2015.
The CPU core changes, but the TDP actually falls. The likely processes in use by that point probably mean that the drop in TDP is going to constrain Carizo's ability to beat console APUs like Orbis that might have an extra 50-75 (100?)% thermal budget.
I'm guessing by the emphasis that you really mean that you feel strongly that they shouldn't stick to that, not that there is a physical reason why they can't let the desktop sockets stagnate.
There would be little point to a PS4 level APU with 128bit DDR3. So either they fix that or give up. It could go either way.
Yes, the GPU<->CPU interconnection is a lot faster and better implemented than any PC system at the moment.Is there anything the next-gen consoles do better than high-end PCs that would hinder any emulation attempts? After all, they ARE mid-range PC's essentially.
Yes, although I think there might be another similar one floating around.Would you please show me what roadmap you're talking about? Is it this one?
I don't remember seeing any roadmap mentioning anything about total memory bandwidth at all.. which doesn't mean it won't change - it just means they preferred to talk about something else at the time.
Probably.If AMD APUs stagnate on dual-channel DDR3/4 for two more years, they will be eaten alive in all fronts by Skylake (which AFAIK has 128MB L4 by default).
For the desktop? Start with "if", first.How will AMD iterate their iGPUs from there?