I have been really curious with this.
The new update allowes multiple PS Vitas and Vita TVs to stream content from the PS4. Up to 4 devices/accounts if I am not mistaken.
But I dont really get how that works. The actual content processing is done on the PS4. Assuming that 2 people in different rooms want to play/stream different content fom the same console can the console process two different apps simultaneously?
Also in the case of share play where two people are playing co op, I am trying to understand how can one console run the game natively and the other console can stream data without reading the game from the HDD or an optical disk. In sports games and Fighting games I understand its doable. People are viewing the game from the same camera. But lets say you are playing a third person shooter or a first person shooter where camera's are independent. How can that work? I think this will only be doable only
a) if the developer allows the guest player to download some data beforehand like FC4
b) if the TV shows split screen mode on both player's TV's
c) if the game is set to render the game in the same resolution/detail as in one of the split screens but scales 1 Player to full screen for the local player and the second 2 player screen is processed in the background and streamed by the guest player and scaled to full screen as well
Has anyone tried Share play co op modes with games that dont share the same screen for each player?
How did it work?
The new update allowes multiple PS Vitas and Vita TVs to stream content from the PS4. Up to 4 devices/accounts if I am not mistaken.
But I dont really get how that works. The actual content processing is done on the PS4. Assuming that 2 people in different rooms want to play/stream different content fom the same console can the console process two different apps simultaneously?
Also in the case of share play where two people are playing co op, I am trying to understand how can one console run the game natively and the other console can stream data without reading the game from the HDD or an optical disk. In sports games and Fighting games I understand its doable. People are viewing the game from the same camera. But lets say you are playing a third person shooter or a first person shooter where camera's are independent. How can that work? I think this will only be doable only
a) if the developer allows the guest player to download some data beforehand like FC4
b) if the TV shows split screen mode on both player's TV's
c) if the game is set to render the game in the same resolution/detail as in one of the split screens but scales 1 Player to full screen for the local player and the second 2 player screen is processed in the background and streamed by the guest player and scaled to full screen as well
Has anyone tried Share play co op modes with games that dont share the same screen for each player?
How did it work?