dubyateeeff
Newcomer
I think their mistake was in the hardware. It was quite apparent that the delays were due their unique hardware, most likely the BR-diods.
But the first mistake is Cell. I think it is extremely unnecessary for a company like Sony to invest so much money in a CPU where the positives doesn't outweigh the negatives significantly. Different hardware architecture, different programming methodologies. I don't think Cell2 for PS4 will happen, and so we waisted a lot of time churning out new tools and learning new methodologies. And this will also result in a BC-problem for PS4.
I've would've stuck a 'standard' AMD/Intel/IBM processor inside it and be done with it. It is not in the hardware but in the software and services where Sony's expertise is.
Hopefully they will stick with innovating hardware that will add value like the Wii mote, DS, BR (although it was to early for PS3) and not waist their time developing with things they can't compete with (CPU, GPU).
But the first mistake is Cell. I think it is extremely unnecessary for a company like Sony to invest so much money in a CPU where the positives doesn't outweigh the negatives significantly. Different hardware architecture, different programming methodologies. I don't think Cell2 for PS4 will happen, and so we waisted a lot of time churning out new tools and learning new methodologies. And this will also result in a BC-problem for PS4.
I've would've stuck a 'standard' AMD/Intel/IBM processor inside it and be done with it. It is not in the hardware but in the software and services where Sony's expertise is.
Hopefully they will stick with innovating hardware that will add value like the Wii mote, DS, BR (although it was to early for PS3) and not waist their time developing with things they can't compete with (CPU, GPU).