It'd be interesting to see an R300 and NV30 clocked the same as a Parhelia and benched on a "next-gen" game such as UT2K3 or the like, just to see what speed differences the different architectures yield. Or perhaps on a very configurable engine like SS/2, if it's been patched to optimize for each VPU.
I mean, it's obvious more than clockspeed is hurting Parhelia. I'd like to see a game in which its 4x4 config shines.
I mean, it's obvious more than clockspeed is hurting Parhelia. I'd like to see a game in which its 4x4 config shines.