OMG!!

London Geezer

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Talking about this glove-thing-motion-sensor-whatever-ness, one thing came to my mind.


HOW ABOUT a PSP with a motion sensor, which detects your movements, so it can be used as a steering wheel just by tilting it like a... steering wheel... It would be much more precise than any other method (bar a... steering wheel, which aint gonna exist for PSP anyway)... Now that i think about it, it would make the person using it like a total idiot...

Anyway, how hard would it be to implement such a technology? Even on normal controllers really, not only PSP (which is already so full of stuff, i don't think they could fit anything else in there)
 
OMG??? Now that sure was an attention grabbing topic ;)

Tilt sensors have been in joypads since..... well, I remember some Microsoft joypad from pre 2000.

Edit: hehe :D wouldn't tilting the PSP kind of make looking at what happens on the screen at the same time sort of difficult :)

not-a-good-idea l-b.
think-before-you-post l-b ;)
 
rabidrabbit said:
OMG??? Now that sure was an attention grabbing topic ;)

Tilt sensors have been in joypads since..... well, I remember some Microsoft joypad from pre 2000.

Edit: hehe :D wouldn't tilting the PSP kind of make looking at what happens on the screen at the same time sort of difficult :)

not-a-good-idea l-b.
think-before-you-post l-b ;)

When this will be standard on all controllers, and i'll be rich as fuck, don't come to me saying "sorry".......... ;) :LOL:
 
Imagine how geeky/dumb would everyone look when they play GT4 on PSP, tilting their heads at every corner.... They could create a "who looks the dumbest" contest!
 
london-boy said:
Imagine how geeky/dumb would everyone look when they play GT4 on PSP, tilting their heads at every corner.... They could create a "who looks the dumbest" contest!

Could be fun if you were to put 4 people in a room with 4 PSP's and 4 motion detectors... After a while they would be all knock-out. :)
 
It would be fun!!!!!! Think of all those people who still to this day, tilt their arms and turn the controller when facing a difficult corner in a racing game, as if that's gonna help the car turn better or something... They would finally have a place in this world!!!! ;)
 
Now imagine a truly revolutionary handheld console where the spherical screen is suspended in the center of the unit in a liquid base, so when you tilt the "wheel" screen doesn't tilt :D

ok... yes, I am lacking sleep again
 
london-boy said:
HOW ABOUT a PSP with a motion sensor, which detects your movements, so it can be used as a steering wheel just by tilting it like a... steering wheel......

a $ 200 steering wheel? That is too expensive.... :D
 
I think this was the exact reason Nintendo did not stick a tilt sensor into the DS; they said it would be too expensive, but someone must have said at a meeting,

Someone: "Uh, guys... Won't it look kind of stupid with people tilting their heads along with the DS?"

Everybody else: "Umm, err, uhh... Yeah."
 
I believe Nokia have incorporated a tilt sensor for gaming into one of their phones recently. I don't remember the model and I can't find it at the moment but it was the same phone that had the LEDs on the back for waving about to send messages visually (and look stupid).
 
A gyrothingy was originally ment to be in the DS, but was to expensive, Myiamoto said so on the E3. Nintendo holds a patent on that.

A game system includes a housing to be held by a player. The housing incorporates an XY-axis acceleration sensor to detect an acceleration in an X-axis and Y-axis direction and a Z-axis contact switch to detect an acceleration in a Z-axis direction. These sensor and switch detect at least one of an amount (e.g. tilt amount, movement amount, impact amount or the like) and a direction (e.g. tilt direction, movement direction, impact direction or the like) of a change applied to the housing. A simulation program provides simulation such that a state of a game space is changed related to at least one of the amount and direction of the change applied to the housing.
Patent US020040029640
 
Umm.....doesn't anyone remember kirby tilt and tumble? It was a gameboy color game, wasn't outrageously expensive, and you used it to make kirby bounce and roll around......don't think it looked too stupid. They also demonstrated a gba version that linked up with gamecube.
 
The AeroNiGHTS prototype, a Saturn psuedo-sequel to NiGHTS into Dreams, used a tilt-sensor in the controller for full 3D movement - the added ability of flying towards or away from the view perspective.
 
Lazy8s said:
The AeroNiGHTS prototype, a Saturn psuedo-sequel to NiGHTS into Dreams, used a tilt-sensor in the controller for full 3D movement - the added ability of flying towards or away from the view perspective.

Interesting, are there any pictures of this build? :)
 
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