Is anyone listening? *echo* *echo* *echo*
Hey, me, how do you think it looks? I think it looks pretty good, me. The new skating system promises to be a pretty big change to the way the game plays. You now have a more realistic way of boosting your speed that lowers your agility, balance, puck control and shot accuracy. You can hustle to move really fast, but you have to be careful when you use it. You have your best agility, balance, puck control and accuracy when gliding, and normal skating is somewhere in between. Skating fast now requires you to make wide turns, as momentum affects the way your player moves. Very cool! Should be a lot more realistic, but will definitely cause a steep learning curve for defensive play. A pinching D-man is going to need help from his forwards more than ever. If he pinches and turns the puck over, in the time it takes for him to pivot an opposing forward will hustle with that lose puck and be long gone, limiting the D-man's ability to catch up. The momentum will limit some of the dangling type forwards from pulling off unrealistic moves to get to the front of the net through traffic, so that'll help the D in other aspects of the game.
Other things mentioned, as always, are improved AI and goalies. EASHL (6 vs 6 league - effectively the equivalent of clan play) match making is supposed to be improved, and I'm interested in learning about that. Everything else I don't really care about.
Watch the vids!
Hey, me, how do you think it looks? I think it looks pretty good, me. The new skating system promises to be a pretty big change to the way the game plays. You now have a more realistic way of boosting your speed that lowers your agility, balance, puck control and shot accuracy. You can hustle to move really fast, but you have to be careful when you use it. You have your best agility, balance, puck control and accuracy when gliding, and normal skating is somewhere in between. Skating fast now requires you to make wide turns, as momentum affects the way your player moves. Very cool! Should be a lot more realistic, but will definitely cause a steep learning curve for defensive play. A pinching D-man is going to need help from his forwards more than ever. If he pinches and turns the puck over, in the time it takes for him to pivot an opposing forward will hustle with that lose puck and be long gone, limiting the D-man's ability to catch up. The momentum will limit some of the dangling type forwards from pulling off unrealistic moves to get to the front of the net through traffic, so that'll help the D in other aspects of the game.
Other things mentioned, as always, are improved AI and goalies. EASHL (6 vs 6 league - effectively the equivalent of clan play) match making is supposed to be improved, and I'm interested in learning about that. Everything else I don't really care about.
Watch the vids!