The gameplay comes right out of the original, which isn't such a bad thing. FF III introduced the Job System, which has since gone on to become part of at least four other Final Fantasy titles. The system involves assigning characters a job (white mage, soldier, thief, monk, etc.) and upgrading the job independent of the characters' experience level.
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The story also sticks close to its roots. The previously nameless and dull light warriors now have individual personalities. It's a nice touch, but the game's story still pales in comparison to the epic adventures of later entries.
Final Fantasy III's presentation is brilliant one moment and underwhelming the next. Nobuo Uematsu's score returns along with other classic elements, and it sounds just as you would expect it too. The graphics fall somewhere in between those of Final Fantasy VII and VIII for the original Playstation. While this is quite impressive, especially for the more elaborate spell effects, corners were cut in a few places. Characters never actually touch each other when attacking