New Final Fantasy III Gameplay Footage - WOW

First impressions from the Japanese version

PGC
The gameplay comes right out of the original, which isn't such a bad thing. FF III introduced the Job System, which has since gone on to become part of at least four other Final Fantasy titles. The system involves assigning characters a job (white mage, soldier, thief, monk, etc.) and upgrading the job independent of the characters' experience level.
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The story also sticks close to its roots. The previously nameless and dull light warriors now have individual personalities. It's a nice touch, but the game's story still pales in comparison to the epic adventures of later entries.

Final Fantasy III's presentation is brilliant one moment and underwhelming the next. Nobuo Uematsu's score returns along with other classic elements, and it sounds just as you would expect it too. The graphics fall somewhere in between those of Final Fantasy VII and VIII for the original Playstation. While this is quite impressive, especially for the more elaborate spell effects, corners were cut in a few places. Characters never actually touch each other when attacking

EDIT: Sorry I got the link all wrong
 
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While this is quite impressive, especially for the more elaborate spell effects, corners were cut in a few places. Characters never actually touch each other when attacking

Do people not remember that it was like this for most of the earlier FFs?? Especially in FF3 which this is a remake of. Sounds like a design choice and not any technical limitation.
 
How could it possibly be a technical limitation wether they touch each other or not? It obviously is a design choice/homage to the original... The battle arena is a totally stylized representation anyway, as if you'd be wandering around in real life, and then suddenly find yourself with a bunch of enemies appearing out of nowhere standing in perfect formation 5-10 meters away from you...
 
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