Mass Effect 3, can't fix the ending ... but we can fix the FOV

Discussion in 'PC Gaming' started by MfA, Mar 25, 2012.

  1. MfA

    MfA
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    In the case anyone is still playing this ... you can play without shep taking up half the screen. Works in multiplayer too.

    Personally I just used the coalesced editing utility to change shared aim to :

    ( Name="Shared_Aim", Command="SwapWeaponIfEmpty | TightAim | FOV 0 | OnRelease FOV 90 | OnRelease StopTightAim" )

    And added ( Name="NumPadZero", Command="FOV 0" ) for resetting FOV for cut scenes (numlock has to be on for this one to work).
     
  2. swaaye

    swaaye Entirely Suboptimal
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    I thought I'd wait until it's $20, like I did with ME2. Good call? It also lets the workarounds get all figured out. ;)
     
  3. PixResearch

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    seems like changing the FOV would be a pretty big advantage in multiplayer!
    Surprised they don't stop you doing that for online play tbh

    Edit: hadn't realised me3 multiplayer is coop only so fov change isn't a big issue (didn't interest me). Looking at what you can do in the coalesced.bin file is a little funky for multiplayer though... Setting how many credits looks like the most risky.
     
    #3 PixResearch, Mar 27, 2012
    Last edited by a moderator: Mar 27, 2012

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