In the case anyone is still playing this ... you can play without shep taking up half the screen. Works in multiplayer too.
Personally I just used the coalesced editing utility to change shared aim to :
( Name="Shared_Aim", Command="SwapWeaponIfEmpty | TightAim | FOV 0 | OnRelease FOV 90 | OnRelease StopTightAim" )
And added ( Name="NumPadZero", Command="FOV 0" ) for resetting FOV for cut scenes (numlock has to be on for this one to work).
Personally I just used the coalesced editing utility to change shared aim to :
( Name="Shared_Aim", Command="SwapWeaponIfEmpty | TightAim | FOV 0 | OnRelease FOV 90 | OnRelease StopTightAim" )
And added ( Name="NumPadZero", Command="FOV 0" ) for resetting FOV for cut scenes (numlock has to be on for this one to work).