Acert93 said:
Yes I read the article. But there is more to reality than just that one article. More went on at GDC than what the biased article presents. I mean come on, the guy even exaggerates the PS2 sales rate
He also gets the % of Xbox live users wrong. He also praises up Sony in the article while neglecting the fact one of the major selling points of the PS3 is HD movie playback.
Did you? Or are you basing all your comments on this one article?
Yes, I am basing my comments on this article, because this thread is about this article which is talking about developer opinions of MS's strategy, and not about current or projected HDTV penetration!
NO-ONE's SAYING HDTV SHOULDN'T BE SUPPORTED! Sheesh, I already said this! The article was referring to to Allard's sound-bite, that Xenon ushers in a new era of HD-Gaming, an era that is lost on most people.
Stay on target.
:? The topic isn't about should HDTV support be included or not. For that we want a thread "Should HDTV be a key focus of NextGen" or something similar. At least, the title and first few posts aren't about HDTV sales and uptake. Seems to have got derailed...
I personally think lack of HDTV support a bad idea. People that don't have HDTV now will get it eventually. But uptake will be fairly slow, certainly in Europe where there's no HD content to display. Even if future TV's have to be HD capable in the US, penetration is only as good as the rate new sets are sold. Widescreen has been around in the UK for years but uptake has been slow, mostly I think due to lack of widescreen broadcasts. Without anything to show on HDTV, why should I splash out on a £1500 TV when my existing TV is gonna display just as good pictures given the low-res format?
in 2003), and all TVs over ~27" will be REQUIRED to ship HD TV enabled in the next year or so. Read: Not optional, required. So I challenge you, and the articles, assumption that HD is lost on most people".
I'd say no more than 5-10% of Europe has an HDTV set. This'll grow to perhaps 20% in the next few years, maybe, if just because modern large screens are HD capable. Whatever the figures, there is no way 50% of sets are going to be HDTV at XB2's launch or within 5 years of it. That is, most people will not have HDTV sets.
As for monitors, I don't know how well a 1280x1024 screen will handle a 720p display, but I certainly know I'd rather play a console on a 32" widescreen TV in the comfort of my living room than on a 17"/19" monitor on my desk!
so I still not convinced that focusing on providing high resolution gameplay hurts the non-HD player.
Has anyone said HDTV
hurts non-HD users? All that's been said (certainly in regards the article) is that it's not a major plus point.
If you live in the US, where Xbox is strongest and is MS core audiance, you will know HDTV will have a very profound impact over the next 5 years.
Which is how the article ended, suggesting XB2 will again be a very American console, appealing to an American mindset and not having the influence in the rest of the world...
Allard knows that Microsoft's next-generation console must appeal to everyone if it is to be successful, but as one developer commented last night, "Xbox is so busy trying to look cool to American teenage boys that it looks like they might forget about everyone else - again."
If Xenon is to appeal to
everyone, as Allard knows it needs to, what do you think would be the key point or two to identify the qualities of the platform? Creation of realistic worlds? Versatile power? Diverse gaming? HD capable? I don't see HD gaming as appealing to my sister or mum, where EyeToy and Revolution might. HD gaming doesn't appeal to the many people like me who don't own an HD set and aren't likely to upgrade within a few years, whereas realistic worlds and versatile power would. Trying to push Xenon on the back of HD quality isn't the most effective approach in my opinion, in which I agree with article. Whether this concept of HD-Era pentrates into Xenon's mainstream marketting is yet to be seen.