There is indeed a case for 3dmark specific optimizations being part of the benchmark. It just makes it, in my evaluation, a far less useful benchmark. It becomes "just another game", except with more tools for data analysis (for example, sort of like UT2k3 with its rich, but different, benchmarking featureset and API feature focus).
My argument for this. I also feel Dave H's argument, that I refer to there and which can be found by scrolling up, reflects my viewpoint closely, in a way less dependent on context.
My argument for this. I also feel Dave H's argument, that I refer to there and which can be found by scrolling up, reflects my viewpoint closely, in a way less dependent on context.