randycat99
Veteran
The melee battles in Star Control II were so much fun. I was thinking Interplay should get off their a$$es on the Star Trek franchise and do a melee battle game using the entire Star Trek ship library. At last you get to pit the Federation ships against Romulan ships against Klingon ships against Borg cubes against... The sheer number of potential ships makes the possibilities tremendous.
I know 3D is teh thing these days, but I still think a 2D game revision such as this could be a lot of fun. Maybe it could be psuedo-2D, in that it is actually 3D, but still primarily top-down view. The 3D-ish-ness would come out of directional light sources shining on the ships and maybe we could even see the starships do some banking when in a turning manuever. I think this sort of game (arcade) works well as a 2D format, rather than piloting star ships around in 3D (which I anticipate would be slow, boring, and sometimes frustratingly difficult to manuever in 3D/first person).
All of the action would include the authentic Star Trek sound effects, of course. Nothing like the sound of firing off some photon torpedoes, red alerts, and warp jumps!
Then when the loser's ship explodes, there is a quick cut to full 3D choreographed view of the ship with ensuing damage going critical into a fireball. Just go nuts on the poly's and particle effects here! Oh, and it better be on the PS2 natively, or I'll be pissed!
I know 3D is teh thing these days, but I still think a 2D game revision such as this could be a lot of fun. Maybe it could be psuedo-2D, in that it is actually 3D, but still primarily top-down view. The 3D-ish-ness would come out of directional light sources shining on the ships and maybe we could even see the starships do some banking when in a turning manuever. I think this sort of game (arcade) works well as a 2D format, rather than piloting star ships around in 3D (which I anticipate would be slow, boring, and sometimes frustratingly difficult to manuever in 3D/first person).
All of the action would include the authentic Star Trek sound effects, of course. Nothing like the sound of firing off some photon torpedoes, red alerts, and warp jumps!
Then when the loser's ship explodes, there is a quick cut to full 3D choreographed view of the ship with ensuing damage going critical into a fireball. Just go nuts on the poly's and particle effects here! Oh, and it better be on the PS2 natively, or I'll be pissed!