jvd said:
can u show me a chip from another company on the market that suppports dst ?
Till then only 1 ihv supports it .
In case you didn't get it yet, the card in question is yet to be released. But Futuremark was aware of its DST support, so it didn't conflict with their "more than one IHV supports it" guideline.
In time you'll find out which card we're talking about here.
Really , i was under the impression that only 6 games currently support it . Can you provide a list and proof of all the games that support dst ?
Only 6 games currently implement shadowmaps. The list is in Futuremark's FAQ, proof should be simple: run it on an NVIDIA card and study the shadow performance and quality. Or contact the developers yourself.
The fact that it's in Futuremark's FAQ should be enough proof actually, FM is not going to lie about anything, especially not if it's so easy to verify.
As i said in another thread , dst is old tech , its even in the xbox which came out in 2001 , so far its yet to take off .
It just took off, 6 games ago.
but there are uses for 3Dc
I never denied that.
because your wrong on alot of points
Not the ones I presented above. I'm not sure which points in particular you are referring to.
all your posts for the last 4 days are coming off extremly bias .
I'm not sure why you, and other people, experience it this way. As I said before, I have never said anything negative about ATi's products.
I have merely discussed a few of ATi's and NVIDIA's technologies, and the focus was never on who made them, but strictly on what the possibilities were.
I think the reason why dst was added and no 3dc was simple. Nvidia was down 5-15% and they threatened futuremark to add in dst to bring thier scores back up to ati lvls or they would do what they did with 3dmark 2003.
Again you assume that 3Dc would improve performance, which it most probably wouldn't. It would probably increase visual quality marginally at the cost of performance. It is even possible that ATi themselves advised against using 3Dc. It would be, if we have to believe andypski.
Then either Richard Huddy was not informed properly, or he chose to pretend that he wasn't informed properly, to better promote ATi's new feature.
2) Dst is not part of dx 9 yet 3dmark 2005 claims to be a 100% dx 9 , which it can't be if it includes non dx tech.
As I said before, by that same logic, neither ATi nor NVIDIA make DirectX9 hardware.
3) Dst is currently only used by one ihv .
No, it is being used by 2 IHVs, but the second IHV has not yet released its product to the public. This is simply a matter of time.
4) That ihv currently charges for the use of dst .
5) 3dc while currently also ati specific is free to liscense. Its a future looking tech which should be used alot in upcoming games as it should in all rights be in 2 of the 3 major consoles launching with in the next 3 years .
These facts are irrelevant to the discussion.