Huxley preview

You need to change the Title to Holy Crap that looks stunning!!

I wonder if that is real time ..

Watch the 720p video at gamespy its amazing..
 
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The game seems to be for the PC as well. The video is from the PC section (ign's pc section got some video for it too, I think). Haven't watched it, but that first video they showed looked neat.
 
This is the first MMO ever where I've really really wanted to play it. It sounds so great, side quests, main missions, upgradeable attributes, it's just like an MMORPG but w/ kick ass FPS battles.

Most of Huxley's PvE game will revolve around quests. You will acquire these in much the same manner as you would in a game like World of Warcraft or EverQuest II: you'll see someone in town with a "quest-giver" symbol over her head, or else receive orders from your faction's quest officer, or what have you. From there, you'll jaunt over to the quest area, which may be instanced or persistent depending on the case, fulfill the objectives, then come back and collect your rewards.

It's indisputable that "modern" MMOs like the abovementioned have brought certain refinements to the genre that could be applicable to any sort of game for favorable results. As such, it shouldn't be surprising that Huxley's quests won't be that different from what you've become accustomed to. "Players might fight against the Hybrid Liberation Organization, which is occupying old ruins of the city, to look for a mysterious legendary weapon," Kang told us, when asked what to expect from Huxley's quests. "Or maybe they'll have to traverse an underground dungeon while escorting a desperate bridegroom whose bride-to-be was kidnapped by Hybrids."

These two examples serve to highlight the two distinct brands of PvE elements in Huxley: the story quests, and the underground dungeon quests. The former will serve to further the game's narrative and immerse you in its world. These are the quests that will have a resolution, and that you won't generally replay (unless a friend of yours needs your help in completing them, anyway). The latter are more akin to WoW's instanced dungeons. They'll literally take you underground, into tunnels created by Hybrids, whom you will hunt for treasure and experience. Though there may be quest elements involved in these, their basic purpose is to provide you with warm bodies to shoot, and phat loot.
 
Wow, this game looks pretty awesome. It looks alot better than the last footage released, and at the time that looked pretty decent.

Seems like they're getting to grips with UE3, i wonder how their other MMO is shaping up, 'Endless Saga', as it's using the same engine.
 
It's a MMO, there are only two possible fates that await it:

A) It will start as soul-sucking shit from the beginning

or (worse)

B) It will initially be engaging, but inevitably it will turn to shit, activating the sadistic "but I've already put so much time into it, I can't quit now" cycle of self-hating, life-wasting inanity.

This genre needs to die a swift and ignoble death. Unfortunatley, one of the shittiest examples of all, WoW, is doing so spectacularly that it will spawn a few more generations of this tripe.
 
Serenity Painted Death said:
This genre needs to die a swift and ignoble death. Unfortunatley, one of the shittiest examples of all, WoW, is doing so spectacularly that it will spawn a few more generations of this tripe.


It sounds like you've lost a loved one to them. :LOL:
 
No, most of the people I know don't really game, much less to the extent that MMOs require to be competitive.

They're just all the same exact thing in slightly different packaging. None of them are content to just be good games.
 
So do you even take the time to learn what a games about before going off about your hatred for MMO's?

There are no experience points in this game, you do not level up your attributes or character strength, all you can do is get new abilities, new weapons and new armour. It's still an FPS, and a level 1 character can still kick ass on a level 50 character if he's more skilled.

All players will have the same basic abilities, it's an FPS after all, higher level players will not be impossible to beat, it sounds like a good system.
 
Serenity Painted Death said:
No, because the internet is still immensely useful to humanity.

LOL Is that what you call it? But I digressed...

scooby_dooby said:
There are no experience points in this game, you do not level up your attributes or character strength, all you can do is get new abilities, new weapons and new armour. It's still an FPS, and a level 1 character can still kick ass on a level 50 character if he's more skilled.

Disappointing. I was hoping it lean more toward RPG FPS. However, I do see that market for quick instant action / casual gamers are larger than hardcore RPG, and so can't blame them for going for that market.
 
TrungGap said:
Disappointing. I was hoping it lean more toward RPG FPS. However, I do see that market for quick instant action / casual gamers are larger than hardcore RPG, and so can't blame them for going for that market.

Like this?
http://news.teamxbox.com/xbox/8767/Shadowrun-in-Development-for-the-Xbox-360/
:D

I think Huxley looks like fun, looks to have a deep levelling system with the horizontal and vertical leveling 50level cap, plus you search for weapons and armour on sidequests, take parts in sieges, man...sounds pretty cool to me.
 
scooby_dooby said:
So do you even take the time to learn what a games about before going off about your hatred for MMO's?

There are no experience points in this game, you do not level up your attributes or character strength, all you can do is get new abilities, new weapons and new armour. It's still an FPS, and a level 1 character can still kick ass on a level 50 character if he's more skilled.

All players will have the same basic abilities, it's an FPS after all, higher level players will not be impossible to beat, it sounds like a good system.

If you read the interview there is still experience points, how else would you level up?

Seems the game is all about customization, I like the bit where it says a level one could have the potential of kicking a level 50's ass.
 
!eVo!-X Ant UK said:
Man oh Man, somebody really needs to modify UE3.0 so that it does tiling. Jaggies are spoiling that game :(

Isn't that a preview of the PC version of the game? In which case, what on earth are you talking about?
 
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