Need it to boost low freq on Forza Horizon 4, so i can feel the driving/engine roam/ground texture with my body (subwoofer) without fiddling back and forth with the sound system's decibel setting
Either use built-in equalizer that comes with your audio card, or install and configure a 3rd party equaliser APO.
Realtek audio drivers R2.82 for Windows Vista/7/8/10 include a graphic equalizer in the Realtek HD Audio Manager (a Control Panel applet).
There are newer Realtek UAD drivers for Windows 10 that come with UWP Realtek Audio Console which also includes a graphic equalizer.
Some audio drivers do not come with a custom UI, you have to use Control Panel - Hardware and Sound - Manage Audio - <Speakers> - Properties - Enhancements tab.
You can also graphic/parametric equalizer software like the free Equalizer APO (can be configured with alternate PC Equalizer GUI and Room Equalizer Wizard)
You can insert Equalizer APO above to the HDMI Audio output; setup instructions are available from the SoundForge project page.
You can also use built-in Microsoft filters with the HDMI Audio driver from your video card manufacturer.
Control Panel - Hardware and Sound - Manage Audio - <your display> - Properties - Enhancements tab - <filter> - Enhancement Properties - Settings
how to insert equalizer APO to the hdmi?
Then your HDMI audio drivers do not enable any of the default system APO effects. Make sure you have the latest drivers from your video card manufacturer.there's no enhancements tab on the audio control panel
Hardware OpenAL processing is only possible with higher-end PCI/PCIe SounbBlaster X-Fi cards from 2005-2010 with official or modded Windows 10 drivers. Everything else uses software effect processing over standard audio output path.They even provide ways to force software openal
Need it to boost low freq on Forza Horizon 4, so i can feel the driving/engine roam/ground texture with my body (subwoofer) without fiddling back and forth with the sound system's decibel setting
EQ is not quite the tool , theres a whole separate branch of processing dealing with this
https://www.kvraudio.com/plugins/subharmonic-generator
Forza Horizon 4's audio is fine for me
How do you know your supposed to feel the windscreen wiper
also forcefeedback is not related to sound
just because you can feel them in real life doesnt mean the game has been programmed to make you feel them