I was reading the review of Rainbow Six Vegas on Hard Console and found they discovered some pretty glaring technical issues :
To prove their point, they provided 3 screenshots and here are 2 of them:
It reminded me of the issues I brought up with the game Gears of War back when it was released. Back then, some people wouldn't accept that there were problems with the game's textures and I received quite some bad feedback for my criticism (I'll find out who you are eventually .... ) while some others accepted that there were problems. Here is an example of one of them
Here are some examples provided by H-Console :
This is what they had to say on the issue in their review.
The question is, what is the problem thats causing this to happen? Is it as HardOCP speculated, and is a bug within the UE3.0 (I'm not sure if this happens in other UE3.0 games that are out?)?
This problem has reared its ugly head again with Rainbow Six: Vegas leading us to believe it is a specific issue with the Unreal Engine 3.0. The problem is almost identical to the Gears Of War issue, except that sometimes the textures will fail to load altogether and stay that way until you reload the map. Sometimes you will even need to restart your game to resolve the issue.
This missing texture issue happened, at various points in the game, on all the Xbox 360s we have here.
To prove their point, they provided 3 screenshots and here are 2 of them:
It reminded me of the issues I brought up with the game Gears of War back when it was released. Back then, some people wouldn't accept that there were problems with the game's textures and I received quite some bad feedback for my criticism (I'll find out who you are eventually .... ) while some others accepted that there were problems. Here is an example of one of them
Here are some examples provided by H-Console :
This is what they had to say on the issue in their review.
There are times in the game where it can take 15 – 30 seconds for textures to appear in various parts of the game. It only happens when a level is first loading but it is pretty annoying and looks awful. We are fairly certain this is not an isolated incident because the problem popped up on all three consoles we played on.
The question is, what is the problem thats causing this to happen? Is it as HardOCP speculated, and is a bug within the UE3.0 (I'm not sure if this happens in other UE3.0 games that are out?)?