VtC said:Pixel crawl is most noticeable when you're moving through a scene and concentrating on the opening to a hallway or something. Having to ignore the movement along the edges of the "solid" walls while looking for the movement of an enemy is distracting. Then, there's the joy of watching pixels race across the horizon while you're moving towards it.
I almost never notice aliasing at higher resolutions when I'm sitting still, but it's still annoying when I'm moving.
Joe DeFuria said:I'm sure I would notice it. (Because I notice aliasing at 1600x1200 with 4X AA). Particularly in real time, because the "smoother" the frame rate is, the easier it actually is to notice aliasing effects.
And btw, I don't buy $500 cards to run CPU limited games, having untapped GPU power which could be tapped....if onlyit supported better AA.
Points well made and well taken Given ATI's 6x mode and Nvidia's pretty much unplayable 8x mode what could Nvidia have done to fill the gaping hole between their 4x and 8x modes given what we know of NV40s architecture.