http://www.pcperspective.com/images/reviews/150/transistors.jpg
According to this if you add CPU+GPU up it did.
Wow, they didn't get there moneys worth out of that, as Xbox was widely considered the most powerful console of that era, by a reasonably good margin.
Also, I did a double take that Pentium 3 (Xcpu was a P3/Celeron cross, basically p3)was only 9 million transistors, but sure enough according to wikipedia it was 9.5 million.
I believe the new Fx-62 dual core monsters from AMD are like, 230 million transistors. With 1MB cache per core. That is cell territory. How time flies..
http://www.firingsquad.com/hardware/amd_athlon_64_fx_62_5000/page3.asp
This could fly in the face of how efficient GC hardware was considered I suppose. It seems much of that stigma was due to microsofts losses with Xbox. Were those all down to bad royalty deals on MS part? Or are perhaps some of the actual Xbox parts larger die sizes than the transistor counts hint at?
Also the 64 MB RAM was a factor in favor of the Xbox that may have played some part in it's superior reputation, ad I wonder how many transistors GC dedicated to EDRAM? 3MB? That would be, 24 million right? That's almost half the size of the GC GPU by that measurment.
According to this if you add CPU+GPU up it did.
Wow, they didn't get there moneys worth out of that, as Xbox was widely considered the most powerful console of that era, by a reasonably good margin.
Also, I did a double take that Pentium 3 (Xcpu was a P3/Celeron cross, basically p3)was only 9 million transistors, but sure enough according to wikipedia it was 9.5 million.
I believe the new Fx-62 dual core monsters from AMD are like, 230 million transistors. With 1MB cache per core. That is cell territory. How time flies..
Like previous FX processors, the FX-62 contains 2MB of L2 cache total (1MB cache per core) with 256KB total L1 cache (64K - L1 instruction + 64K - L1 data cache per core). The chip sports a 230mm2 die size and contains 227.4 million transistors. Despite the higher clock speed, max power is the same as FX-60 at 125W
http://www.firingsquad.com/hardware/amd_athlon_64_fx_62_5000/page3.asp
This could fly in the face of how efficient GC hardware was considered I suppose. It seems much of that stigma was due to microsofts losses with Xbox. Were those all down to bad royalty deals on MS part? Or are perhaps some of the actual Xbox parts larger die sizes than the transistor counts hint at?
Also the 64 MB RAM was a factor in favor of the Xbox that may have played some part in it's superior reputation, ad I wonder how many transistors GC dedicated to EDRAM? 3MB? That would be, 24 million right? That's almost half the size of the GC GPU by that measurment.
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