It never will be. Other limitations frequently come into play, such as memory bandwidth.ALT-F13 said:So, as you can see, the performance difference is really not linear
It never will be. Other limitations frequently come into play, such as memory bandwidth.ALT-F13 said:So, as you can see, the performance difference is really not linear
How so? How many benchmarkers looped tests for multiple hours to ensure iteration 1 performance = iteration, say, 50 faired?Chalnoth said:I would think that current benchmarks already rule out this as a problem.Sharkfood said:My only concern is what is the sustainable (as in over a number of hours) performance output in 'average' conditions if there is indeed some form of throttling going in the chip.
ALT-F13 said:I did some testing with 3DMark 2k1 Game 4 - Nature, as it is the most precise gfx testing tool for me.
Single Leadtek card, 'cos my SLI setup don't go higher than 485 on gpus. Forceware 80.40, all stock settings, memory clock always 1200 MHz.
MHz - FPS - FPS delta
430 - 239.4 - 0.0
440 - 240.6 - 1.2
450 - 243.2 - 2.6
460 - 245.5 - 2.3
470 - 246.2 - 0.7
480 - 248.6 - 2.4
490 - 249.5 - 0.9
500 - 251.6 - 2.1
510 - 252.7 - 0.9
520 - 253.3 - 0.6
530 is too much for the card.
So, as you can see, the performance difference is really not linear (although this test is extremely precise!) and FPS delta jumps from 0.6 to 2.6 for each 10 MHz. BUT! Predicted clocks for bumps should be 430+27=457, 457+27=484 and 484+27=511. Instead of this we can see highest bumps (over 2 FPS/10MHz) between 440 and 450, 450 and 460, 470 and 480, 490 and 500 which don't fit in theory
ALT-F13 said:I did some testing with 3DMark 2k1 Game 4 - Nature, as it is the most precise gfx testing tool for me.
Single Leadtek card, 'cos my SLI setup don't go higher than 485 on gpus. Forceware 80.40, all stock settings, memory clock always 1200 MHz.
MHz - FPS - FPS delta
430 - 239.4 - 0.0
440 - 240.6 - 1.2
450 - 243.2 - 2.6
460 - 245.5 - 2.3
470 - 246.2 - 0.7
480 - 248.6 - 2.4
490 - 249.5 - 0.9
500 - 251.6 - 2.1
510 - 252.7 - 0.9
520 - 253.3 - 0.6
530 is too much for the card.
So, as you can see, the performance difference is really not linear (although this test is extremely precise!) and FPS delta jumps from 0.6 to 2.6 for each 10 MHz. BUT! Predicted clocks for bumps should be 430+27=457, 457+27=484 and 484+27=511. Instead of this we can see highest bumps (over 2 FPS/10MHz) between 440 and 450, 450 and 460, 470 and 480, 490 and 500 which don't fit in theory
I'm not sure why you'd expect that to make a difference. From the interview, clocks are adjusted based upon usage, not temperature.Sharkfood said:How so? How many benchmarkers looped tests for multiple hours to ensure iteration 1 performance = iteration, say, 50 faired?
trinibwoy said:digitalwanderer said:And he basically didn't tell you anything about it. :?bigz said:
What do you mean? He said the variable clocks were derived from mobile tech, are the reason for the lower power consumption and heat on the G70, that there are more than just 3 and that they will be providing info to Unwinder on which clocks are most suitable for end-user overclocking. What were you expecting - schematics?
trinibwoy said:digitalwanderer said:And he basically didn't tell you anything about it. :?bigz said:
What do you mean? He said the variable clocks were derived from mobile tech, are the reason for the lower power consumption and heat on the G70, that there are more than just 3 and that they will be providing info to Unwinder on which clocks are most suitable for end-user overclocking. What were you expecting - schematics?
digitalwanderer said:Thanks Unwinder, but what happened to the holiday?
Unwinder said:ALT-F13 said:I did some testing with 3DMark 2k1 Game 4 - Nature, as it is the most precise gfx testing tool for me.
Single Leadtek card, 'cos my SLI setup don't go higher than 485 on gpus. Forceware 80.40, all stock settings, memory clock always 1200 MHz.
MHz - FPS - FPS delta
430 - 239.4 - 0.0
440 - 240.6 - 1.2
450 - 243.2 - 2.6
460 - 245.5 - 2.3
470 - 246.2 - 0.7
480 - 248.6 - 2.4
490 - 249.5 - 0.9
500 - 251.6 - 2.1
510 - 252.7 - 0.9
520 - 253.3 - 0.6
530 is too much for the card.
So, as you can see, the performance difference is really not linear (although this test is extremely precise!) and FPS delta jumps from 0.6 to 2.6 for each 10 MHz. BUT! Predicted clocks for bumps should be 430+27=457, 457+27=484 and 484+27=511. Instead of this we can see highest bumps (over 2 FPS/10MHz) between 440 and 450, 450 and 460, 470 and 480, 490 and 500 which don't fit in theory
ALT, you shouldn't expect that "jumps" exactly at N*27MHz clocks. There can be different approaches for feedback divider selection, for example they can select closest divider generating a clock with smaller delta between target and the real one:
e.g. when you set 440, abs(440-432) is less than abs(440-459), so the first one is used.
And when you set 450, abs(450-432) is greater than abs(450-459), so the second case is used.
That's just a question of algorithm generating dividers for required clock.
Also, I'd still recommend you to use pure fillrate tests for veryfying ROP clock instead of using synthetic test bottlenecked by multiple parts of chip.
I wonder if the 6800 Ultra in Dell's XPS laptop has multiple clock domains, as nV did say they learned from their mobile parts, and that one had some surprisingly good performance.Unwinder said:Also, I'm a bit sceptical about "new architecture" too. Currently I'm comparing NV47's clocking approach with NV40's one. As far as I can see now, the previous highe-end chip has that 3 independently clockable domains too, which are simply synchronically clocked with a single PLL. However, it is not prooved info yet. Experimenting with it now.
For the the majority of the chip yes, but not for the parts that are actually running at 450-470Mhz (and we're not too sure of which these are, except they're probably "geometry", heh)digitalwanderer said:Lemme make sure I'm getting this right since I'm still pre-coffee, but are you saying someone clocking their 7800 to 450-470 is always going to end up with a card clocked at 459? :?
(I think I'm reading it wrong, 'cause that just doesn't make a lot of sense!)
For all the reasons already outlined prior... so I'll take this answer as 'Nope, you didn't miss anything. There are no links of such tests performed'... Thanks, I thought I missed one somewhere... being so many sites doing 7800 reviews.Chalnoth said:I'm not sure why you'd expect that to make a difference. From the interview, clocks are adjusted based upon usage, not temperature.